Acrowbatics by LordMcDoodle

[raw]
made by LordMcDoodle for Ludum Dare 58 (JAM)

In Acrowbatics, you will incarnate a mischievous magpie who likes to enter apartments and steal shiny things to add to her collection. Try to grab them all as fast as possible to get the highest score.

If embedded version doesn't load here, itch.io version will!


*How to play : *

-Fly around using WASD.

-Roll using Q and E.

-Slow down with the LEFT SHIFT key.

-Flap you wings for momentum using SPACE BAR.

Fly right above a shiny object to automatically grab it. Bringing it back to your nest will automatically drop it in. You can accumulate multiple shiny things at once, but don’t be too greedy ! The weight of all these items will make it harder to fly.


*Visual Assets Used : *

Furniture Bits by Kenny [CC0]

Wizard hat by Poly by Google [CC-BY] via Poly Pizza

Pirate hat by Poly by Google [CC-BY] via Poly Pizza

Baseball cap by Poly by Google [CC-BY] via Poly Pizza

Cone by J-Toastie [CC-BY] via Poly Pizza

Cowboy Hat by J-Toastie [CC-BY] via Poly Pizza

Santa Hat by Joe Dorman [CC-BY] via Poly Pizza

Spaghetti Bowl by Jarlan Perez [CC-BY] via Poly Pizza

-KayKit: Furniture Bits Birds nest

-Apartment building (Poly by Google)

-Trees (Quaternius)

-City Pack by J-Toastie [CC-BY] via Poly Pizza

-MsPain by Einbein Anubis

-Necklace by Zsky [CC-BY] via Poly Pizza

-Pearl bracelet by Armory_3D

-Three Diamond Ring by Jarlan Perez [CC-BY] via Poly Pizza

-Diamond Stud Earrings by Jarlan Perez [CC-BY] via Poly Pizza

*Audio Assets Used : *

-https://pixabay.com/sound-effects/button-pressed-38129

-https://pixabay.com/sound-effects/classic-game-action-positive-1-224407

*Food Assets Used : *

Mina Vo - 3D Artist/Texture Artist

Marie Vermette - 3D Artist/Texture Artist

Philippe Lam - Texture Artist/3D Modeler


*Credits : *

Acrowbatics was made in a week-end for the LumDumDare58 Game Jam by students from the Conjure club at l’École de Technologie Supérieure of Montreal.

The team members are :

-Gabriel Kirouac

-Mathieu Vézina

-Chris Mathevet

-Frédéric Châteauneuf

-Adam Salah

Ratings

Overall 241th 3.711⭐ 21🧑‍⚖️
Fun 218th 3.632⭐ 21🧑‍⚖️
Innovation 87th 3.868⭐ 21🧑‍⚖️
Theme 91th 4.184⭐ 21🧑‍⚖️
Humor 76th 3.947⭐ 21🧑‍⚖️
Mood 325th 3.658⭐ 21🧑‍⚖️
Given 36🗳️ 14🗨️

Feedback

Agnira
Oct 07th · 15:49 UTC
Cool game, the controls are nice, also intuitive. Love the vibe too, the only bug I had was that I couldn't find how to confirm my alias. But besides that, really neat.
🎤 LordMcDoodle
Oct 07th · 18:14 UTC
We've fixed the confirm button bug and the new build will be updated soon !
Myheadmess
Oct 07th · 18:46 UTC
pretty cute ! would love a chill music with it !
LDJam user 379026
Oct 07th · 18:50 UTC
Love the hats! I missed the option for them on my first run. Considering the timing the controls work pretty well, that being said there's a lot of issues with controlling the bird in the apartment, so easy to collide and drop any items held. Made the game quite challenging and a bit frustrating as getting close enough for a pickup also meant typically crashing and dropping the item shortly after. Would have loved an option to land, walk, pickup and fly away.
Ueighti
Oct 07th · 18:54 UTC
Like the aesthetic! I think the gameplay would be better if it used the mouse to control the crown.
Matimoo
Oct 10th · 19:55 UTC
@leo115 Thanks for the feedback! We didn't have time to fully implement landing, but it's actually a great idea to fix the pickup to immediate crash issue! Thanks for playing!!
Boncebon
Oct 11th · 06:04 UTC
Funny))
A magpie who drags everything from her apartment to her home
Great idea and interesting implementation
WobbleBlocks
Oct 11th · 09:18 UTC
![image_2025-10-11_201719078.png](///raw/9e0/d2/z/6f3f3.png)
mag(pie)nificent game! great work!
HolySparks
Oct 16th · 00:29 UTC
Controls are a bit hard at first, but that can be fixed with a more tutorial-like stage before the game. Otherwise I enjoyed how it looks and plays rather smoothly too!
WeirdBitGames
Oct 18th · 14:12 UTC
Loving the punny name! The music and sound effects were nice and well-balanced. It took me a moment to get a handle on the controls but this is really well done to be honest!
YibiRabbit007
Oct 18th · 15:58 UTC
I study gliding, but I don't understand why my scores don't work. Do I have to wait until after the deadline to know them? Also, after a bird falls to the ground and then takes off again, it can gain a lot of kinetic energy—I use this to fly up to half the height of a building.
quadtree
Oct 18th · 17:57 UTC
Amusing game. I did find maneuvering to be a little difficult, it might have benefited from some kind of mouse control. The hats were a nice touch.
Roman Klaudo
Oct 19th · 16:27 UTC
Th`ts a lot of fun! I like this idea! Only 1 things which make me angry - I drop the jewelry all the time)