Moon Base Shootout by Unept
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Oh crap, monstrous aliens have infiltrated your Moon Base...time for a shootout.
- Top-down shooter against a plethora of colorful aliens with distinct abilities.
- Navigate through multiple levels and rid this functioning, fortified factory of the invaders.
- Exploit a tragic flaw in the moon facility to help kill aliens and pass levels.
- There's a big boss, though it's not particularly difficult in this version.
- Uncover a rather dark secret as you progress through the game...who is the real monster?
Follow me on twitter: @UNEPT
(Yes, there is a theme tie-in, just complete the game to see it.)
Oh crap, monstrous aliens have infiltrated your Moon Base...time for a shootout.
- Top-down shooter against a plethora of colorful aliens with distinct abilities.
- Navigate through multiple levels and rid this functioning, fortified factory of the invaders.
- Exploit a tragic flaw in the moon facility to help kill aliens and pass levels.
- There's a big boss, though it's not particularly difficult in this version.
- Uncover a rather dark secret as you progress through the game...who is the real monster?
Follow me on twitter: @UNEPT
(Yes, there is a theme tie-in, just complete the game to see it.)
| Web (Flash) | http://unept.itch.io/moonbase-shootout |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=25813 |
Ratings
| Coolness | 67% | 3 |
| Overall(Jam) | 3.98 | 60 |
| Audio(Jam) | 3.07 | 402 |
| Fun(Jam) | 3.98 | 39 |
| Graphics(Jam) | 3.80 | 323 |
| Humor(Jam) | 3.48 | 202 |
| Innovation(Jam) | 3.66 | 121 |
| Mood(Jam) | 3.52 | 234 |
| Theme(Jam) | 3.12 | 768 |
You should definitely continue on with this.
I liked the glass shattering mechanic but you could maybe have done a bit more with the vacuum puzzles other than "Shoot window to kill enemies in room". There was one puzzle that I remember but I would have loved some more. The aiming of the gun was a bit clunky but that may have just been my browser.
The memos were very well done - reading them was a good reward for clearing the rooms, and overall they told the story in a well paced manner. I wish you had a moment in the early game where you kill a room full of skittlemonsters so that you can feel extra bad afterwards.
I had one bug where some monsters were unkillable while others of the same type were easily dealt with. Not sure what caused that, but I got past it by running around so it was fine.
Overall a very nice and smooth game.
I wanted a funky background music loop!
Art is really good, a little bit of story in the notes.
One thing that I didn't really like was that you have to click on top of the thing you wanted to destroy. If you click in the same direction but farther, the bullet doesn't destroy/kill it, which is not really intuitive because it's just a bullet. This made the gameplay a bit clunky some times.
Great job nonetheless!
Great game!
I acciidently clicked outside the screen a couple of times which was a bit frustrating since the player continued to move one direction, but thats my own fault i guess :D
Sometimes you could do more puzzle levels and you got a totaly cool game!
The only weirdness I ran into was that the teleporting alien guys would go all over the place when you try to suck them out the windows.