Mighty Golem by FlashMonkey
Mighty Golem (First Ludum Dare)
is a 2D Shooter where you play a Golem and try to destroy the Kingdom of Astoria.
I'am sorry but I didn't finished the whole Game.
Controlls & Notes:
with the RMB you set the target position to go to.
LMB: shoots a Laser which is single hit this means you apply only oneTime damage and this is when you hit the enemie.
Q: you get a Boost
W: create a force field at the mouseposition which makes damage over time and slowdown the enemies and gives the laser a damage multipiler.
E: heal yourselve by 25 hp.
What's missing:
Sounds and Music
The Last Attacktype
and beautiful animation + sprites
is a 2D Shooter where you play a Golem and try to destroy the Kingdom of Astoria.
I'am sorry but I didn't finished the whole Game.
Controlls & Notes:
with the RMB you set the target position to go to.
LMB: shoots a Laser which is single hit this means you apply only oneTime damage and this is when you hit the enemie.
Q: you get a Boost
W: create a force field at the mouseposition which makes damage over time and slowdown the enemies and gives the laser a damage multipiler.
E: heal yourselve by 25 hp.
What's missing:
Sounds and Music
The Last Attacktype
and beautiful animation + sprites
Ratings
| Coolness | 44% | 1504 |
| Overall | 2.64 | 833 |
| Fun | 2.43 | 822 |
| Graphics | 3.22 | 396 |
| Innovation | 2.95 | 493 |
| Theme | 2.86 | 754 |
Pros:
-Nice sprites
-Cool concept
Cons:
-Movement with the right-click doesn't seem right
-The font is really difficult to read
I just didn't like the way you move the character. I feel like in a game like this I should be able to run and shoot to oposite directions.
I didn't feel like me actions had a huge impact of the enemies. I wanted them to react more instead of just disappearing.
The game would benefit from some feedback upon hitting things, Knights shaking, blinking, that sort of thing!
I'm just making sure that you know that you can move using WASD. I forgot to tell that in-game. It's now fixed and it should take care of most of the difficulty issue. If you could give me your updated thoughts I would be very glad.
Thank you!
Then again, I couldn't really read the instructions. Dat font, man.
The idea has potential.
^^'