KaijuKrush by Sparrow
CONTROLS:
ARROW KEYS - WALKING
C - NORMAL ATTACK / SELECT
X - SPECIAL ATTACK / BACK
SPECIAL ATTACK HAS A COOLDOWN OF 8 SECONDS
AFTER COOLDOWN THE PLAYER WILL FLASH AND MAKE A BEEPING SOUND.
ARROW KEYS - WALKING
C - NORMAL ATTACK / SELECT
X - SPECIAL ATTACK / BACK
SPECIAL ATTACK HAS A COOLDOWN OF 8 SECONDS
AFTER COOLDOWN THE PLAYER WILL FLASH AND MAKE A BEEPING SOUND.
| Web(flash) | http://www.firedupgames.com/LD33/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=7423 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.53 | 261 |
| Audio(Jam) | 3.66 | 142 |
| Fun(Jam) | 3.34 | 328 |
| Graphics(Jam) | 4.08 | 188 |
| Innovation(Jam) | 3.31 | 295 |
| Mood(Jam) | 3.35 | 351 |
| Theme(Jam) | 3.94 | 157 |
it would be good if it had more levels or more difficult levels but it was a very good game considering the amount of time you had :)
There are 6 levels, 5 are locked from the start. To unlock new levels you have to beat the levels.
I like the screenshake (AKA the gamedev's secret weapon) but I did feel a lack of control while playing, which I don't know the cause of tbh. It's very challenging though, and it kinda gives off a SNES vibe for me.
Good work!
Also, what's with the options button? It doesn't seem to do anything.
I'm a litle bit disappointed by the little variety of levels, they feel like the same.
Also sometimes the directionnal controls felt not reactive anough but anyway, I really loved playing this game, concept, music and arts are great!
Also on screen select the cursor shoud autoselect the next available level. I did lvl 1 3x times because of it :)
Kinda reminded me of the last Superman movie, the good guys and bad guys did same damage to the city :P
I think the concept is fun but it needed more levels or more challenge!
Good work!
At first we thought it was super hard, but that's because we forgot about the special attack. The music was cute.
1. What's the point of the game? All the buildings seem to have equal health, so it's just a matter of finding the route of the least buildings to destroy to move on? There should be a point to the colour of buildings.
2. An attack button seems really pointless. You should attack a building just by moving into it. A lot of time is wasted because you're standing still attacking nothing. That's frustrating, and not in a "challenging" way.
3. Controls again - why ask people to click to start the game when you never use the mouse again? :/
4. Dunno if you have a special available, was never explained or indicated.
Has potential. Needs more interestingness. Good luck!
@Everyonewonderingaboutthespecialpower Besides telling to press 'X' for special attack I didn't properly explain the mechanics of the special in the game. When you can use the special again the character blinks and makes a beeping noise, this happens after a cooldown of 8 seconds. ^_^
Good jobs by the way!
Art looks great and the music has a catchy jingle. Nice work!
Look forward to seeing where you take this post-compo :)
Would be nice if you showed the special ability cool down. Not sure if you only get it once or not? I did spam it and used it a few times to beat the last level.
Really like these sort of simple but fun games, really well put together. Thanks for sharing :D
(And no, with X it is more easy)
it was not bad at all and it was worth the tour :)
i thought kaiju were too strong to be harmed, so it was fun to kinda run away :P
well done!
(suggestion: make the 4-6 levels seem less alike)
I want more levels! grawr!! :B