Skillector by Stellar Lily
Fend off waves of enemies with your skills!
Your skills are listed in the bottom of the screen. Acquire skills and upgrade them between every wave by spending the coins your foes drop when eliminated.
Be mindful of your spendings, though! Your balance determines your final score should you not make it to the end.
...there is an end to this, right? (no)

Version History
v0.3
- Initial jam version. Enjoy!
v0.3.1 (07/10/2025 - 6:17PM)
- QOL changes:
- You can dash using SHIFT
- You can also use 1-6 on the keyboard to scroll through your actives.
- QOL changes:
Technologies
- Game developed with Godot 4.5
- Sound effects created with jsfxr
- Music composed in FL Studio by NoahAmp/Pengu123
Credits
- Code, graphics and sound effects by Erina(Lily), NoahAmp(Pengu123)
- Music by NoahAmp
- Extra credits on the itch.io page
| itch.io | https://stellar-lily.itch.io/skillector |
| Original URL | https://ldjam.com/events/ludum-dare/58/skillector |
Ratings
| Overall | 397th | 3.5⭐ | 23🧑⚖️ |
| Fun | 47th | 4.048⭐ | 23🧑⚖️ |
| Innovation | 756th | 2.333⭐ | 23🧑⚖️ |
| Theme | 580th | 3.333⭐ | 23🧑⚖️ |
| Graphics | 647th | 2.881⭐ | 23🧑⚖️ |
| Audio | 170th | 3.725⭐ | 22🧑⚖️ |
| Humor | 551th | 2.575⭐ | 22🧑⚖️ |
| Mood | 615th | 3.15⭐ | 22🧑⚖️ |
| Given | 12🗳️ | 17🗨️ |

Nice music and smooth gameplay.
The economy and upgrades feel a bit unbalanced, but conceptually it’s a solid release.
Regarding the poor game balance and the rather rough visuals, we were a little too ambitious when it came to the game mechanics, and while scoping down we decided to rather focus on polishing the user experience and how satisfying it feels to just move around, dash and use abilities.
We feel it'd rather be unfair to fully rebalance the game for the Jam version itself, but we're taking notes and will make sure to tweak the difficulty better in future non-jam updates!