Bail-out by kazetheroth

[raw]
made by kazetheroth for Ludum Dare 58 (JAM)

MenuBailOUT.jpg You’re not a thief… technically. Play as a bailiff on a mission to collect seized items inside the house of Johnny Kash, a grumpy old troublemaker who really doesn’t like visitors.

Sneak around, grab as many valuables as you can, and watch his Anger meter. Take something in his line of sight and he’ll get mad, push him too far, and he’ll come after you. When his rage hits 100%, you’d better run to your car before he catches you!

A blend of stealth, tension, and absurd comedy, where greed meets bad temper. Can you finish your job before Johnny loses his last nerve?

Credits :

Dev : Pierre-marie, Kazetheroth, Lastuck

3D Art : Lastuck

2D Art : Kazetheroth, Lastuck

Voices :
- Johnny : Kazetheroth
- Baillif : Pierre-Marie

Musics :
https://pixabay.com/music/crime-scene-the-big-heist-188391/

https://pixabay.com/music/scary-childrens-tunes-hide-and-seek-248502/

Ratings

Overall 638th 3.136⭐ 57🧑‍⚖️
Fun 363th 3.391⭐ 57🧑‍⚖️
Innovation 526th 3.037⭐ 56🧑‍⚖️
Theme 335th 3.75⭐ 56🧑‍⚖️
Graphics 681th 2.639⭐ 56🧑‍⚖️
Humor 88th 3.909⭐ 57🧑‍⚖️
Mood 607th 3.167⭐ 56🧑‍⚖️
Given 56🗳️ 91🗨️

Feedback

Ry0
Oct 07th · 00:10 UTC
Well, that's funny!
k1ruko
Oct 07th · 09:20 UTC
I like the character movement, made me LOL, really fun!
Curtis Pelissier
Oct 07th · 09:23 UTC
> Je ne fais que mon travail !

J'ai bien ri sur votre jeu. Pleins de petites refs bien françaises qui régalent. C'est une bonne interprétation du thème, gg :thumbsup:

Juste un bug à corriger: la direction du mouvement à tendance à se désaxer, ce qui est très perturbant.
Divarium
Oct 07th · 09:27 UTC
Mdr ! Un chef-d'oeuvre !
Divarium
Oct 07th · 09:28 UTC
"C'est la kalash de johnny !"
🎤 kazetheroth
Oct 07th · 11:07 UTC
@curtis-pelissier On a eu effectivement pas mal de problème de collisions tout le weekend à ce niveau là! Merci pour ton retour on va checker ça! :v:
Adhvik
Oct 07th · 13:17 UTC
Webpage for game not responding :( but the real game is fun and goofy
av_shustov
Oct 07th · 14:01 UTC
Hah, very funny game. Interesting style!
LDJam user 282870
Oct 07th · 14:01 UTC
My virus scanner sent up a red flag for your software and the web version locks up
EricNS
Oct 07th · 14:05 UTC
Fun game but it's a little hard getting used to the controls
Pierre-Marie
Oct 07th · 14:10 UTC
@beebster-games
After clicking play, the loading time on the web takes a while, causing it to freeze for several seconds. Does it ever unfreeze?

As for the software, this is normal. It's not a published game, so there are no security verification flags. Only our good faith can assure you that it's just the game xD
kristinamay
Oct 07th · 15:33 UTC
This game is VERY silly and I don't understand French but I did enjoy trying to sneak a huge strongbox out of his house. Several times I am SURE I didn't see him but the anger meter still went up, but that's okay. I had a lamp in my hand and got lost in his house and panicked as I tried to find my way out while he was yelling at me for stealing his ...underwear? I dunno. I liked it though.
Monado
Oct 07th · 15:40 UTC
Johnny may not be a fan of me but I'm a fan of this game! Very fun trying to collect all of the different items, great work!
Ajile3105
Oct 07th · 19:03 UTC
Love the concept and the style :laughing: I do think there is a bug with the anger meter maybe? When I am spawning, the anger meter automatically goes up :) Also Johnny wasn't chasing me at 100% anger.... maybe.... maybe we are good? :) Great concept, and love the art style! Also that crouching cracked me HAHA
LDJam user 260720
Oct 07th · 19:13 UTC
@ajile3105 Thanks for your feedback :D The anger meter passively goes up as Johnny already knows you're there. And yeah he might be blocked by the items sometimes, that's something we'll try to fix if we got time!
naru
Oct 07th · 21:38 UTC
I love the execution.
stepa
Oct 08th · 00:45 UTC
delete it, don't embarrass yourself
Artur Hawkwing
Oct 08th · 06:01 UTC
Great humour, loved the voice acting, and it fit the theme quite well!
Hoeleboele
Oct 08th · 06:09 UTC
This game was way more fun than i thought :p nice sound design johnny should watch out! Movement controlls could use some work but the art is consistent which makes it pretty good. A little tutorial would be nice for the future.
ZungryWare
Oct 08th · 09:10 UTC
I recorded myself playing your game and gave my feedback. Timestamps are in the description. https://www.youtube.com/watch?v=6JL6b3sPi2c
LDJam user 260720
Oct 08th · 09:27 UTC
@zungryware thanks for your feedback! I think we actually forgot to write it in the pause menu but you could crouch to get the small items ahah
RedPhoenix2412
Oct 08th · 11:11 UTC
Very funny idea!
JOrbits
Oct 08th · 12:44 UTC
Fun and goofy little game. Well done
GreenPig
Oct 08th · 13:44 UTC
This is so scuffed, I love it :D Also the french voice lines are amazing
robin_schmitz
Oct 08th · 19:34 UTC
Such chaotic fun :D I love it. The whacky controls made it even better. My personal favourite is ducking or sneaking :D Managed to "not steal" 1520$ :D Fun game, well done :)
DeadCode
Oct 08th · 21:11 UTC
Didn't expect this to be a 3D game haha!! Funny goofy entry! I liked it
Yuxin
Oct 09th · 04:21 UTC
What a funny idea LOL
And the sound effect fits the theme. Love it
Schu
Oct 09th · 09:42 UTC
Very goofy, nice work! I found the controls a bit difficult to navigate especially indoor corners.
OddballDave
Oct 09th · 09:47 UTC
Great fun. Poor Johnny losing all his stuff, but I made a ton of money. I love the graphics, and animation. Grabbing and moving stuff work well. The camera clipping through walls was a little issue, but you've got to expect a little jank in a jam game. Thanks for the laughs. Good stuff :8ball:
huihang
Oct 09th · 13:17 UTC
A fun game, but the difficulty of transport items is very high
MrPaket
Oct 09th · 14:07 UTC
It's a very funny and goofy game. The monolith of text in learning is a bit confusing, opening the pause with a "P" rather than an "Esc". An interesting detail is that there is a global collection where you can see what you've seen. Good job!
LDJam user 383013
Oct 09th · 18:31 UTC
I'm not sure what's wrong with this game. Either everything or nothing. Idk
LDJam user 383510
Oct 09th · 19:35 UTC
This sure was a game of all time. Jokes aside it was really funny and wonderfully broken
🎤 kazetheroth
Oct 09th · 23:31 UTC
@mrpaket thanks for your feedback
There is for sure some wacky things with the time limit we'll try to fix it there is time 😄
About the P for Pause and not Esc it's for the Browser UX
Using Esc key if players are in fullscreen is a mess (to be fair CTRL+S to crouch and move back trigger saving we should have used C instead 😬)
Daniel123
Oct 10th · 06:31 UTC
Really like the hand made painting.
skale
Oct 10th · 07:48 UTC
I love the absurdity and those voices haha
Lisek Gagatek
Oct 10th · 18:39 UTC
For some reason the french voice acting was super funny to me. Generally speaking that was nicely humorous with wacky walking animation and the voices and overall theme.

I'd love a mouse sensitivity settings, it was barely playable because my mouse was too fast. This combined with camera clipping into walls made it mostly a frustrating experience, unfortunately.
blobo
Oct 10th · 20:27 UTC
Honestly, I love the graphics. I know it's silly and goofy, but it reminds me of the art style used in a picture book, or some really old video games for kids.

Quick bit of feedback, holding CTRL + W closes the tab (at least it does in firefox), so at one point I crouched and then immediately tried walking forwards only to be greeted by my uploaded youtube videos tab, heh heh.

I recorded myself playing to provide extra feedback. Cheers!

https://www.youtube.com/watch?v=RSea6ok6wII
Diralf
Oct 10th · 22:51 UTC
Despite the seemingly simple intro picture, the game is very deep: houses are procedurally generated, and there’s a meta-collection across runs. The visuals are truly excellent - I like this cartoonish style. And the city in the background - that the place I want to live in. Great game!
LDJam user 417758
Oct 11th · 04:54 UTC
This game is very playable, very clear instruction with a funny character runner
6Knowledge
Oct 12th · 08:14 UTC
The moment the game froze for a solid 5 seconds and random collision sounds started playing, I knew what I was in for. And was it glorious. The only thing I would've liked to be a bit improved was the collision / movement interaction. It seemed like the smaller props kept breaking the movement, where sometimes it felt like I was floating and the controls were reversed. Overall, exactly what I expected from the thumbnail, well done.
Wouter52
Oct 14th · 18:39 UTC
Fun game! First I was a bit confused why I could not pick anything up, but after a while I figured out that I needed to **hold** the mouseclick. Somehow I'm trained to just click to pickup. I think you way is much more fun, as you have the feeling of carrying something.
The music is very well done, it felt a bit "pink panther" to me. Really sets up the vibe of the game
Zathnic
Oct 17th · 18:45 UTC
Funny idea! Execution is maybe a bit clunky, I don't think there's a reason to go deeper into the house since the items seem to not get more valuable there. I found out you can crouch by pressing Ctrl, but you can't really make use of that in the web version since Ctrl+W closes the browser tab^^