Planet Saver by Chikendeath

[raw]
made by Chikendeath for Ludum Dare 58 (JAM)

Save the planet by collect trash and collect plants.

Controles: WASD for movement, E to interact and tab for the menu

Ratings

Overall 684th 3⭐ 24🧑‍⚖️
Fun 652th 2.864⭐ 24🧑‍⚖️
Innovation 684th 2.636⭐ 24🧑‍⚖️
Theme 120th 4.136⭐ 24🧑‍⚖️
Humor 436th 2.868⭐ 21🧑‍⚖️
Mood 645th 3.068⭐ 24🧑‍⚖️
Given 47🗳️ 18🗨️

Feedback

Andy Wang
Oct 07th · 06:05 UTC
Nice game, great concept and gameplay. I got so many collection at the end, but it will be better if there is a place that display all of them.
Vadim Lyanka
Oct 07th · 09:29 UTC
I really liked it, it reminded me of the cartoon Wall-e. Nostalgia of my childhood
STLrain
Oct 07th · 10:27 UTC
Liked it, trash collecting animation wouldve improved game alot
TowerCrane
Oct 07th · 10:32 UTC
idle sitting robot sprite is so cute
designernap
Oct 07th · 13:02 UTC
This was enjoyable but to keep playing it, I had to turn my speakers off! Music got a bit much on repeat :D
Lovely graphic, love the machines and WAll-E nods, great entry :)
chi_ink
Oct 07th · 13:05 UTC
I liked it, it's a fun game, exciting and educational, very cute robot!
Ira Baciu
Oct 07th · 13:31 UTC
I like the save the planet message of the game :)
KnownAsPhi
Oct 07th · 17:12 UTC
I liked the idea of turning garbage into toys and fertilizer to get plants, i wished the plants would start to replace the garbage showing the results of our work.
Yvanor
Oct 07th · 19:38 UTC
Cute game ! It was satisfying to scrap the cubes and to find all the collectables. Good job !
6Knowledge
Oct 08th · 07:41 UTC
Didn't expect spelunky 2 sprites in a game jam and I'll give props for disabling voting on graphics, quite a few have tried to skip that part. Short and simple, maybe could've used some directions as it felt a bit like interacting with everything until something happens. By the end it was clear what was expected but first impressions matter.
Raivk
Oct 08th · 13:47 UTC
Omg it triggers my collector's instinct. Cool entry, need to balance the drop rate of wastes to ease the fulfilling of the collection!
Bobap
Oct 08th · 23:16 UTC
Getting Wall-E vibes from it, a little trash robot trying to save the plants. I'm not sure what the point of making it 3D was, I think it would be a smoother experience just as a 2D game. The trash collection mechanic itself wasn't very compelling, a lot of holding and waiting. However placing the resources in the machines was strangely interesting. I wish I could queue multiple actions on one machine, like being able to dump all the resource at once. Maybe not with a single click, but without having to wait for the action to fully complete first. Would be nice to have a collection percentage or fraction on the collection UI to let me know I'm like 4/9 plants collected.

Extremely disappointed that I collected all the trash and still only had 10/20 "Trophy" collectibles. Maybe there was a mechanic I missed to spawn more trash, but I ended with 9/9 plants and like 17 unusable seeds. Perhaps growing seeds after 9/9 could grant like 50 trash or recyclables so you can turn them into the remaining collectibles.

Very cute little game, I like how you double dipped on the Collector theme.
johncast123
Oct 10th · 05:02 UTC
Wall E!
LDJam user 0
Oct 19th · 09:30 UTC
I feel like stealing art from other games is not in the spirit of the jam.
The sprites for the playable character in this entry are pre-existing ones from the game "Spelunky 2".
More precisely, the character "LISE Project".
I feel like by stealing and not disclosing art, you are deceiving the community and get ratings you do not deserve.

@chi-ink @designernap, @vadim-lyanka and @towercrane might want to know this.