Sorter by rensun
You wake up in the basement of a corporation with a conveyor belt and a guillotine on your arm
Sort the strange objects according to the instructions, where any mistake can cost your life.
| ITCH.io | https://kyaromeow.itch.io/sorter |
| ITCH.io | https://0lotos0.itch.io/sorter |
| Original URL | https://ldjam.com/events/ludum-dare/58/sorter |
Ratings
| Overall | 716th | 2.891⭐ | 25🧑⚖️ |
| Fun | 740th | 2.5⭐ | 25🧑⚖️ |
| Innovation | 612th | 2.826⭐ | 25🧑⚖️ |
| Theme | 750th | 2.674⭐ | 25🧑⚖️ |
| Graphics | 290th | 3.891⭐ | 25🧑⚖️ |
| Audio | 450th | 2.864⭐ | 24🧑⚖️ |
| Humor | 587th | 2.45⭐ | 22🧑⚖️ |
| Mood | 559th | 3.283⭐ | 25🧑⚖️ |
| Given | 12🗳️ | 24🗨️ |
I spent a long time figuring out how to exit the interface. Using the 'E' key isn't intuitive.
While I was reading the in-game tutorial, the timer ran out.
When the time hits zero, there's no restart option or game over screen.
I clicked 'Quit', launched the game again, but the timer hadn't reset. I thought restarting the game would help, but it didn't.
It's really a shame because the game looks absolutely wonderful. I'm looking forward to seeing these issues fixed!
The graphics in the game are excellent. The tabletop guide is good. The concept is interesting, although I don't understand what the "Collector" theme has to do with it. The controls are unclear. There's no progression. You never know when a level will end. I think the lack of time played a role. I'd blame it on inexperience and poor team cohesion. But this isn't your first game together. The inability to find time for jamming probably played a role.
I have to agree with the other comments, that the UI and interaction is a bit confusing. Maybe its an issue with the web build and mouse capture? I would always see my own cursor. Hope you guys can get it fixed, it seems really cool!
Barcode scanning is not working sometimes, however I orient the item, and if it doesn't have any stains on it and I choose "broken item" (because barcode is not scanning), the game says that it's incorrect. Game page doesn't say anything about using A to turn around, so I was stuck for a bit after looking at instructions, until I figured it out.
Would love to see those issues fixed in the future!