Table Lord by noagard

[raw]
made by noagard for Ludum Dare 58 (JAM)

Land Lord! Collet all castles! On itch.io

About the Game

In this turn-based strategy game, you rise as a lord seeking to unite the fractured lands under one banner. Expand your territory step by step, gather vital resources, and build the strength of your army to conquer rival castles.

Manage your influence, might, and wealth wisely — every choice you make shapes the balance of power across the realm. Harvest food to sustain your soldiers, cut wood and mine iron to raise strongholds, and earn gold to hire skilled men and improve your lands.

Each turn brings new challenges: droughts, strikes, unexpected visitors, and opportunities that test your rule. Will you lead with wisdom and patience… or crush all who stand in your way?

Forge your path to the throne — and let the kingdom remember your name.

Ratings

Overall 187th 3.8⭐ 22🧑‍⚖️
Fun 344th 3.425⭐ 22🧑‍⚖️
Innovation 312th 3.375⭐ 22🧑‍⚖️
Theme 617th 3.238⭐ 23🧑‍⚖️
Graphics 177th 4.15⭐ 22🧑‍⚖️
Audio 106th 3.921⭐ 21🧑‍⚖️
Humor 540th 2.607⭐ 16🧑‍⚖️
Mood 253th 3.775⭐ 22🧑‍⚖️
Given 63🗳️ 2🗨️

Feedback

CaptainCorgistan
Oct 06th · 23:26 UTC
What a vibes I get from an art style! 5/5
Grizwhirl
Oct 06th · 23:58 UTC
Music and mood were solid, took a few attempts before understanding some of the underlying mechanics
MrV
Oct 07th · 22:43 UTC
Some kind of surrender from the opponent is missing
MrV
Oct 07th · 22:43 UTC
its like catan, i think
CamComDuck
Oct 08th · 00:04 UTC
Great concept that you could build off easily if you wanted to! I was able to win on my first try. I liked the mechanics of upgrading and the random negative events to change the game a bit from the otherwise repetitive turn to turn. I don't think I found the use for bread, and I also think it would be nice if the opponent castles tried to fight back somehow, maybe by retaking land over time?
Grummelchen
Oct 08th · 21:03 UTC
I liked the game. Unfortunately I had a bug so that my tiles did not upgrade. Has a lot of potential, with a bit more polish
runningopenloop
Oct 08th · 22:35 UTC
Great game! it would be better if you added more levels.
Phoenix Fireflower
Oct 15th · 21:42 UTC
A fun little strategy game with great art and pleasant backgound music. I did find it odd you can receive a message that a mine collapsed and you've lost gold, even though I didn't have any gold to begin with...
xlambein
Oct 17th · 16:14 UTC
I loved the style and music, but I found the game way too easy, so I'm wondering if I had a bug? The random events didn't really affect me noticeably, and I basically just captured tiles one after the other until I won. Not really sure what some of the resources were for :sweat_smile:
Aleksey Salion
Oct 20th · 17:17 UTC
Good entry, a bit easy, but it's completely okay for a jam entry. A the UI is good as well!
Matthieu Riboulot
Oct 22nd · 20:05 UTC
Solid entry and very nice music. Probably lack a bit of variance and polish but I see a good gameplay loop when I see one.
abcdef65g
Oct 23rd · 01:07 UTC
Good game! The art for the tiles looks great, very reminiscent of tabletop games. The UI is solid, and collecting resources and territories makes for a compelling loop. But outside the action/upgrade costs and occasional random events, amassing resources doesn't really do much. Maybe if there were uses for resources (like spending ores to arm soldiers), or more upkeep costs in general, then taking territories could require a more specific strategy. And enemy castles taking land over time like others suggested would be welcome.
Milestone Games
Oct 23rd · 01:16 UTC
Nice game, really nailed the oldschool strategy game style. It took some time to understand how resource draining works, but the game kept me engaged.
HolySparks
Oct 23rd · 11:14 UTC
Plays very well, very satisfying. Probably you ran out of time, but you could improve it by having the player able to select between tiles without using buttons like "cancel" or "next" or "skip" everytime
strong99
Oct 24th · 15:11 UTC
This was a fun little strategy game. Art and music felt made for each other and gave a nice medieval vibe.