Ionfall by T90.
Ionfall
Short post-apocalyptic suvival management sim. You play as Ire, a girl with a nagging AI partner living in her shoulder projector and a certain obsession to fix wind turbines in a long dead world.

Explore forgotten locations. Balance energy output and turbine integrity. Collect scrap and data, maintain and upgrade your equipment and shelter. Uncover the truth of the world.
Controls: Point & Click.


Screenshots




Changelog (0.7.2, hotfix): 1. Fixed missing character sprite for Sol. Thank you @deo-art! 2. Fixed missing sound effects on some actions 3. Refined ambient dialogue UI with character avatars 4. Fixed expedition log doesn't auto-scroll to latest entry 5. Fixed stats not resetting after death 6. Minor spelling fixes 7. Fixed one of the music tracks not starting at right moment 8. Fixed ambient dialogue stacking 9. Minor animations adjustments during turbine repair and upgrade 10. Fixed absent visual cue on low sanity 11. Fixed linux build not having all the files
Changelog (0.6.1, hotfix): 1. Fixed fail state not triggering at 0 Sanity. 2. Fixed fail state not triggering when energy drops below the required level. 3. Fixed auto-pause not activating during random expedition events. 4. Fixed a rare issue where the ending dialogue would fail to start. 5. Fixed expedition titles and background images not updating correctly by location. 6. Fixed music tracks not switching where they should.
Future plans! A lot of things remain to fix and polish: - Add remaining sound effects - Further improvement of character animations - Further refinement of ambient dialogue UI - Sanity can go over maximum capacity after events in expeditions - Starting conditions doesn't match the opening dialogue (make proper tutorial/onboarding) - Missing proper Shelter UI - Multiple issues with expedition screen UI - General UI and polish improvements - …and many smaller fixes to come
Thank you for trying our game!
| Link | https://t90team.itch.io/ionfall |
| Link | https://t90team.itch.io/ionfall |
| Link | https://t90team.itch.io/ionfall |
| Original URL | https://ldjam.com/events/ludum-dare/58/ionfall |
Ratings
| Overall | 434th | 3.463⭐ | 29🧑⚖️ |
| Fun | 576th | 3.037⭐ | 29🧑⚖️ |
| Innovation | 474th | 3.13⭐ | 29🧑⚖️ |
| Theme | 637th | 3.179⭐ | 30🧑⚖️ |
| Humor | 495th | 2.74⭐ | 27🧑⚖️ |
| Mood | 364th | 3.589⭐ | 30🧑⚖️ |
| Given | 31🗳️ | 32🗨️ |
Unfortunately I let energy get below 4, and it gave me the game over screen while my character was already fixing the energy. Didn't really get why energy needs to be above 4 - that was really surprising to me as a player (I'd expect that I had to keep it above 0. If you need it to be 4, then it should be clearly marked or something).
Nonetheless, very good entry =)
Thanks for playing our game!
Really well done though! Very cool what you managed to make in a weekend :D
We also used AI for location backgrounds in expeditions, so we had to remove our entry from "Art" category. Still, thank you for appreciating Deo and Yanato's work.
I think I could have played this for hours if it hadn't ended.
Thanks for being honest and opting out of the Art category.
The art that was made by hand is all very high quality!
I really like the character designs.
Personally I think I would have just scrapped the location backgrounds, if that was the only thing that was AI. They do add a bit of atmosphere, but imo it's not necessary, since I'm mostly focused on the text anyways.