Fire Fuel by marks
Their heat is your life.
https://www.youtube.com/watch?v=YmFD0-iWmX8
How to Play
Shoot monsters, collect heat, travel using firepits.
Controls
WASD/Arrows to move. W/Up is for jumping.
Space to fire at monsters.
Bug Note
I'm aware that sometimes levels don't transition properly, causing a level to loop instead. It shouldn't happen twice if it occurs.
Tools Used
- Godot 4.5 (Engine)
- Krita (Art)
- BoscaCeoil Blue (Music)
- ChipTone (SFX)
| Link | https://markedas.itch.io/fire-fuel |
| Original URL | https://ldjam.com/events/ludum-dare/58/fire-fuel |
Ratings
| Overall | 155th | 3.857⭐ | 23🧑⚖️ |
| Fun | 116th | 3.833⭐ | 23🧑⚖️ |
| Innovation | 322th | 3.357⭐ | 23🧑⚖️ |
| Theme | 460th | 3.571⭐ | 23🧑⚖️ |
| Graphics | 249th | 4⭐ | 23🧑⚖️ |
| Audio | 226th | 3.571⭐ | 23🧑⚖️ |
| Mood | 308th | 3.69⭐ | 23🧑⚖️ |
| Given | 38🗳️ | 25🗨️ |
Good job!
I liked a lot your entry, although I admit I tought it was a little bit frustrating at times because of how tight the jumps can be. Introducing the fact that the player can jump *after* you start falling would have helped, I actually realised it somewhat late in my attempts. Jumping with the up arrow / W made the game a bit hard too imo, I'd prefered to play with a controler or with another key to jump.
The art looks very nice, the game's action is clear and the sounds are really good. It's clear you worked on the difficulty too to give a challenging game and sort of fast-puzzle-platformer.
Overall I really liked it.
The only complain I have is about controls - I couldn't get used to them even after a while. I don't know, my brain just wanted to press space to jump instead of up, every single time :P
The firing time is too short, in my opinion. It could have been a little more generous. Even so, I managed to finish it.
Congratulations!
Super tough, but super fun!
Well, it's really good game made in three days by one person. Nice art ^_^