Ludum TCG by LittleGamer
Unpack boosters and sort your new favorites cards !
:warning: HTML VERSION BUG : if the game appears very zoomed out, to the point that you cannot interact with anything :warning: :
1) Reload the page ;
2) Before launching the game, zoom the page (CTRL + mousewheel) ;
3) go back to step one if you don't see the full screen. There should be a "FS" button in the upper left corner.
Controls : - Right click : drag and drop card or boosters. - Left click : open boosters. Click the FS button in the upper left part of the screen to go Fullscreen (strongly advised).
Here is the itch.io link : https://littlegamer.itch.io/ld-58


Known problem : the card gets picked from bottom to up. It should be the other way. I don't know what cause this for now.
It's not much but it's something, glad I finished it while being sick.
Past this point, you can see my various edits from when I struggled to get the html to work. Enjoy the rage.
EDIT : ~~I do not know why html embeding is not working ; it's getting late and I got to work tomorrow so I'll try to fix this on monday evening after work. Please note that the game can still be downloaded.~~ EDIT 2 : ~~Currently trying to embed the game.~~ ~~3 : second try. 4 : alright I'm taking a break idk why it keeps not working.~~ 5 : ~~Ok I think I got it.~~ WELL OF COURSE NO I DIDN'T
Trying again on 12/10/2025 : I suspect that I've used the wrong rendering mode on Godot for html, so I'm reuploading the game with a new export. Apart from the change in the rendering mode, nothing in the game has been modified since I posted it.
| Original URL | https://ldjam.com/events/ludum-dare/58/ludum-tcg |
Ratings
| Overall | 203th | 2.7⭐ | 22🧑⚖️ |
| Fun | 206th | 2.4⭐ | 22🧑⚖️ |
| Innovation | 160th | 2.875⭐ | 22🧑⚖️ |
| Theme | 88th | 3.675⭐ | 22🧑⚖️ |
| Graphics | 201th | 2.35⭐ | 22🧑⚖️ |
| Audio | 163th | 2.361⭐ | 20🧑⚖️ |
| Humor | 104th | 2.882⭐ | 19🧑⚖️ |
| Given | 15🗳️ | 18🗨️ |
Still haven't got the time to play your game sadly. I'll let you know when I'll try it !
I'd have loved to read some of the texts on the cards, but the letters are far too small on my screen and I didn't manage to zoom in. But a fun idea nevertheless, kinda captures the core of the theme - collecting and curating. ^^
Very relaxing between two action-packed games, love the sounds it makes when you take the card. Would be cool to have the last card taken above the other and have a grid/magnetism when you put them on the table. Bravo pour la jam !
Yeah I don't know why it does this. My last game had problems with the viewport too in html, but it was on a playable ratio when launching. I need to take some time to learn viewports and embed for future jams.
Yeah this sorting problem kinda ruins the whole experience, but well the fact it still feels relaxing proves it's at least a POC. For the grid/magnetism, I didn't have time lmao, but when starting the jam I wanted the player to be able to open a binder with sleeved pages ; I would have made a feature like this for this part.
Merci !
And then Rare Cards like "Bugfix (without introducing two new ones)" or similar!
But I also like your more classical take :)
There are also jokes in the keywords for cards. I've always found that some keywords were elusive in their gameplay mechanics, when they aren't defined on the card, and wanted to play on this (thus some words like "Blobous" or "Clock 3" that just lets you think "wtf is this supposed to do ?").
I'm glad you liked the concept despite the bugs and controls !