Carrot Collector by F1Krazy
Carrot Collector is a short but sweet puzzle game. With just a limited number of moves, guide the rabbit through the field to collect all the carrots, making careful use of the various obstacles in your way.

Features:
- 12 puzzling levels
- A whole host of obstacles to help or hinder you
- A bunny rabbit!
Controls:
- Arrows: Move
- Z: Confirm
- X: Back/Restart level
Changelog:
- 08/10/2025: Fixed final level not actually being winnable
Made in 48 hours for Ludum Dare 58.
Ratings
| Overall | 59th | 3.671⭐ | 37🧑⚖️ |
| Fun | 59th | 3.556⭐ | 38🧑⚖️ |
| Innovation | 137th | 3.069⭐ | 38🧑⚖️ |
| Theme | 66th | 3.806⭐ | 38🧑⚖️ |
| Graphics | 59th | 3.833⭐ | 38🧑⚖️ |
| Audio | 109th | 3.153⭐ | 38🧑⚖️ |
| Humor | 103th | 2.894⭐ | 35🧑⚖️ |
| Given | 19🗳️ | 28🗨️ |
One quality-of-life nitpick: the movement inputs feel pretty crunchy. I think it's because keypresses only work if the animation has completed, so it ends up dropping a lot of them. Fixing this would go a LONG way towards gamefeel i think :point_up::nerd:
That's very polished, sound and pixel art are very well ! I'm currently stuck in the last level but all the previous levels was intuitive and not too hard to solve.
Congratulations for this game !
@she-wrote I found it hard to account for every possibility of where the player might end up after bouncing on a mushroom, so there are indeed a few areas like that. There are a couple of places where ending up outside the fence is an intentional fail, though. I probably should have added a custom animation for ending up in the water, and I do like the suggestion of prompting you to restart if you get stuck rather than just leaving you to figure it out for yourself.
@ehtd There are twelve levels, as stated in the description.
I'm curious how you would solve this within 30 moves, though? The best I can come up with is 35...
I will upload a video later today, stay tuned! :-)
# @ everyone else: SPOILER!!!!
https://www.youtube.com/watch?v=HMbVqYfDiPI

I think some of the puzzles had unintended solutions, like in the one that introduces the blue shrooms, you can completely ignore the blue shroom. Whoops! The puzzle immediately afterwards forces you to use them, but that one kind of solves itself x3