Kouko: ♡galgame♡ by UsuMidori

Overview
Meet your pen pal Kouko. She has no face. No expression. Just… blank. Spend a day with her, collect CGs (and other mysteries), and see if she can handle finally getting her missing… something back. Tons of gorgeous CGs. Charming music. Confusing humor. Mild existential crises.Slight self-deprecation, and subtle existential dread (if that counts as a selling point).—all crafted in just 72 hours!
和你的笔友香子见面。
她没有面容,没有表情,只有一片空白。游戏中你将花一天时间陪伴她,收集CG(以及其他秘密),看看她能否最终找回自己缺失的...某些东西。
海量精美CG,优秀的配乐,一点令人困惑的幽默,轻度的存在主义危机。略带自嘲与若有若无的生存焦虑(如果这也能算卖点的话)——全部内容仅在72小时内完成创作!

How to play
This is a visual novel. Yes. A visual novel. Classic. Traditional. Old-school. All you do is point and click. Point. Click. Collect. Become the ultimate collector of… well, you’ll see.
Team
Game Design & Writing: UsuMidori
Programming: Huaqing
Character Design & Backgrounds: Edwithknife,LinWenyi
UI Design:LinWenyi
Cover Art& Sound Design: lululeila
Music: lululeila,ZelenkaS
10/8 – Major Update ε(*・ω・)_/゚:・☆
(only on itch)
Reading experience UP
Text color changed to black for maximum readability.
Faster text speed!
Fixed those mysterious “□□” symbols—now you can actually read stuff!
More Kouko unlocked
Added 1 mysterious new sprite and 1 background illustration! (They were shy before and refused to show up.)
*10/9 - Auto Mode added *
(only on itch)
An auto-play mode has been added.
Fixed an issue where dual music was playing on the ending screen.
Added new sound effects for dialogues and puzzle collection.
| Link | https://sarinstar.itch.io/kouko-ld58 |
| Original URL | https://ldjam.com/events/ludum-dare/58/kouko-galgame |
Ratings
| Overall | 43th | 4.147⭐ | 36🧑⚖️ |
| Fun | 252th | 3.574⭐ | 36🧑⚖️ |
| Innovation | 331th | 3.338⭐ | 36🧑⚖️ |
| Theme | 145th | 4.088⭐ | 36🧑⚖️ |
| Graphics | 1th | 4.829⭐ | 37🧑⚖️ |
| Audio | 19th | 4.294⭐ | 36🧑⚖️ |
| Humor | 316th | 3.197⭐ | 35🧑⚖️ |
| Mood | 15th | 4.456⭐ | 36🧑⚖️ |
| Given | 28🗳️ | 48🗨️ |
Some things I noticed:
The contrast between the light grey textbox and the white text is really low. You might want to increase it for accessibility purposes and reduced eyestrain. Often, squares appear in the dialog, I guess there are some missing symbols? Also, the text appeared way to slow for my personal reading speed, so I formed a habit of doubleclicking. Due to this I missed all the puzzle piece grapphics 🥲 Maybe some kind of failsafe for these scenes could be an addition to consider.
Anyway, you created something really special. It was a joy to experience!
I had some triubles reading it in sense of text, it was splited in a weird way.
in particular, the game is nice. The vibe of it is anxiously-calming lol
I think the idea and theme adoption was clever, and the music and drawings illustrated the text very well. IMHO the interface could be more responsive (i felt not all clicks registered) and could be more aligned with the Ren'Py GUI standards of visual novels, but it's overall a very solid entry.
Maybe it's just me, maybe it's after Doki Doki - but for a while I was pretty sure Kouko will eat my face or something like that. 😱 I'm glad she didn't and that I made a friend in this journey.
I enjoyed playing very much, thanks. Congrats on your entry!
The text for me was quite readble, idk. And also if you wish to read the text faster just click on to it (not on to "skip")