A Very Sneaky Thief by telo.philippe

[raw]
made by telo.philippe for Ludum Dare 58 (JAM)

/!\ if the game doesn't appear, reload the page (ldjam bug maybe) /!\
Also, you can play the game on mobile via the itch.io link !

In this game, you will play an hobbyist thief who steal art pieces on Sundays.
You will follow the guide, and try to grab the pieces when she's not looking.
Be quick!!

moai.png

Controls:
- Press mouse to extend hand, release to retract. Retracting on an art piece will grab it. - Only move when the guide is not talking, and she will get suspicious! - Avoid all obstacles.

This game have been made in 72h by a team of 7 people (some full time, some not) for the Jam, all asset and sound have been made during this time.
Credits: - Elmrys (Maël Rios) - Game Programmer / Gameplay Design - Telo - Game Programmer / Gameplay Design - Pafnouti - Game Programmer / Gameplay Design - Loumon - Art - Edali - Art / Dialogue - MatMatB - Dialogue / Game Design - Bisma - Music

Ratings

Overall 336th 3.593⭐ 29🧑‍⚖️
Fun 87th 3.907⭐ 29🧑‍⚖️
Innovation 165th 3.648⭐ 29🧑‍⚖️
Theme 85th 4.204⭐ 29🧑‍⚖️
Graphics 623th 3.019⭐ 29🧑‍⚖️
Audio 315th 3.37⭐ 29🧑‍⚖️
Humor 34th 4.185⭐ 29🧑‍⚖️
Mood 421th 3.5⭐ 29🧑‍⚖️
Given 14🗳️ 9🗨️

Feedback

Maytch
Oct 06th · 21:59 UTC
I couldn't view it! It might be that you need to edit your itch page and change it from draft to public or something!
Mael Rios
Oct 06th · 22:07 UTC
We are still fixing the itch.io page ;) I will ping you when it is done! @maytch
Mael Rios
Oct 06th · 22:09 UTC
It should be good now! @maytch
🎤 telo.philippe
Oct 06th · 22:13 UTC
For some reason, some times the game is not loaded in the ldjam page, in this case reloading should fix it!
phanopera
Oct 06th · 22:14 UTC
Like one of those old good flash games... Made me giggle and felt nostalgia) Loved that a player tries different levels when they fail.
Kit Gorn
Oct 06th · 23:54 UTC
I only have a couple of paintings in my collection. What a sighted guide!
Dannyk1994
Oct 07th · 00:07 UTC
Really great submission. Nice music and style. Enjoyed the stretchy hand mechanic. As others have said, a great flash game throw back. Enjoyed the game. Well done
alex-lumi
Oct 07th · 07:35 UTC
The paintings are hilarious
JiPark
Oct 07th · 11:17 UTC
idea so fun
Tesseus
Oct 07th · 11:29 UTC
I love the pacing and flow of the game. The hand is fun to control. Might steal this one..
aleksey_the_kid
Oct 07th · 11:50 UTC
Fun game, the only thing I would make empty hand go back to you faster, because it is hard to hide when you realise that guard is looking at you. Overall fun game, gives vibes from old flash games era :)
Rise12600
Oct 07th · 11:54 UTC
Really fun goofy game, the arm controls really well, the game play can be intense, the first round i got a lot of hard alarms and cameras, second was alot nicer to me.

cool facts to go with the paintings overall fun experience
Wouter52
Oct 07th · 14:48 UTC
What a fun game! The music is done very well and the paintings are funny :laughing:
I felt that the suspicion-meter is a bit random sometimes? I can't seem to find out why, but often I feel a bit powerless if you know what I mean. Maybe it is accurate to real thievery, as that should be a bit uncertain too 😁
Flying Butter Studio
Oct 07th · 15:58 UTC
A great humour touch for a nice idea. Good take of the thme, liked it. Special mention to Nekogawa :heart: Congrats for this nice entry !
Magalix
Oct 07th · 17:37 UTC
Laughed so hard at the grab-back mechanic, I wasn't expecting that !
Well done
Electric Sun
Oct 07th · 18:05 UTC
Fun game, really enjoyed the silliness of it. The collection page is a really cool addition and I like being able to read more about each piece.
ExLudos
Oct 07th · 18:21 UTC
I think I'm falling in love with the tour guide
Mk.han
Oct 07th · 21:25 UTC
Love this idea! I think that it will be great to implement this mechanic for touchscreen. That 100% simplest and coolest idea/ Great work
Mael Rios
Oct 08th · 07:37 UTC
@mk-han I believe touch screen is already implemented, if working on mobile phones and Ipads is what you mean! If itis a computer, we did not even think about it :O we will see!
Mael Rios
Oct 08th · 07:38 UTC
@exludos You should steal her heart then
Mael Rios
Oct 08th · 07:38 UTC
@aleksey-the-kid Great idea, we thought of ramping up the drawback speed with the time you leave it unclicked!
TemmyT
Oct 08th · 17:32 UTC
Graphics and museum environment gives me some "museum of anything goes" vibes, I'd imagine a more akward ambient if it had to be more developed. Otherwise it is quite rewarding to collect pieces of art and avoiding alarms feels like doing a labyrinth like in scary maze
Mia_143
Oct 08th · 18:14 UTC
The arm mechanics looked really fun! Getting the pieces was harder than I initially thought but the more rewarding once another piece was added to the collection. :D
Lizz
Oct 08th · 19:02 UTC
I definetly didn't end up trying to just read the text and forgetting my goal... *Yup, I defo didnt.* :laughing: I did struggle to notice how to avoid suspicion soon as I attempted stealing. Noticed the levels are random, became a lot easier when I realized I had the more difficult ones far as I could tell. So had strategy as well. The red on pink background was somewhat difficult to read, it certainly fits the theme!
thegrottman
Oct 21st · 21:18 UTC
Loved the hand mechanic, it was so fun! The audio and graphics fit together nicely, however the guide speaks too fast :D Great entry!