Pneuma by plutonicrock
The descendant of an ancient shaman awakens in a vast, forgotten land. Countless obstacles stand in his way, luckily, the earth itself answers his call. By gathering the souls of the land, he can channel their power into other blocks,shaping the terrain to forge his own path forward.
Press “A””D”to move, “Space” to jump “Q” to collect any terrain’s color and “R”(red) “G”(Green) B”(Blue) to apply them.

| Itch Download page! | https://phasmid.itch.io/pneuma |
| Original URL | https://ldjam.com/events/ludum-dare/58/pneuma |
Ratings
| Overall | 570th | 3.25⭐ | 22🧑⚖️ |
| Fun | 628th | 2.925⭐ | 22🧑⚖️ |
| Innovation | 423th | 3.2⭐ | 22🧑⚖️ |
| Theme | 475th | 3.55⭐ | 22🧑⚖️ |
| Graphics | 263th | 3.975⭐ | 22🧑⚖️ |
| Audio | 204th | 3.625⭐ | 22🧑⚖️ |
| Humor | 524th | 2.658⭐ | 21🧑⚖️ |
| Mood | 334th | 3.632⭐ | 21🧑⚖️ |
| Given | 26🗳️ | 11🗨️ |
Привлекло визуальное решение, оно и правда на достойном уровне, но лучше не делать промежутков между блоками на светлом фоне, ужасная рябь!!
[Скриншот 09-10-2025 221408.jpg](///raw/b0d/95/z/6f1e1.jpg)

The character controller felt a bit tricky, the main issue was getting stuck when touching walls. It also wasn’t entirely clear where the final objective was. As a direction for development, you could split the level into several shorter ones with a gradual introduction of mechanics. That would strengthen the sense of progress (just thinking out loud).
The art style and atmospheric sound are excellent. I really like the character design, especially I like the cover image. Great work!