Last walk in the forest by LooksLikeSomething

[raw]
made by LooksLikeSomething for Ludum Dare 58 (JAM)

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About

You are a lonely deer wlaking down a dark forest.

As you wander around, you'll find lights to bring some peace to your soul. Collect as much lights as you can carry, and maybe you'll be able to ascend.

Please, be careful, you're not the only wanderer in this woods.

How to play

Use any key you feel like ! Either keyboard or mouse will do. Press once to change direction, twice to jump Pick up lights as they cross your path. They will help you live through this last walk. You can't fight, but the monsters will attack. Flee ! This journey has two way to finish : either you die, alone in the darkness, or maybe you'll be able to ascend.

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Game can be played either on browser or by downloading it.

Ratings

Overall 656th 3.105⭐ 21🧑‍⚖️
Fun 740th 2.5⭐ 20🧑‍⚖️
Innovation 643th 2.763⭐ 21🧑‍⚖️
Theme 403th 3.658⭐ 21🧑‍⚖️
Graphics 396th 3.65⭐ 22🧑‍⚖️
Humor 593th 2.429⭐ 16🧑‍⚖️
Mood 106th 4.079⭐ 21🧑‍⚖️
Given 26🗳️ 16🗨️

Feedback

LDJam user 268934
Oct 06th · 21:19 UTC
Nice looking game (love the anglers growth).
The parallax and stars look super beautiful.
Music is good and supports the theme.
Found a little fade out bug your layer is not wide enough here . If your fast you can fix it :)
Antarktis
Oct 07th · 13:43 UTC
nice art!
Cody Raethke
Oct 11th · 21:07 UTC
Really liked the art style. The music selection was nice as well. I unfortunately didn't have the patience to find out if there was a win condition - the gameplay was a little slow, and I kept getting hit by flying purple monsters I was unable to dodge.
hijomo
Oct 11th · 21:12 UTC
The music and art style are nice. I liked the ghosts. peaceful and scary and ghastly.
good.enough
Oct 11th · 21:19 UTC
So.. I'm a bit confused about whether or not I ascended.. I got attacked by the purple things several times, and at some point they stopped eating all of my antlers and I was able to grow the full rack. But then nothing was happening when I got the lights and it finally went to white..

Confusion aside, the graphics and music were great! I really enjoyed just walking around as a deer.
rhewid
Oct 11th · 21:48 UTC
You got some nice art going and also the music was pleasant. I think I would enjoy it more if the jump button was a different one, but I can behind it if you play it on mobile.
RadonKalmor
Oct 11th · 23:38 UTC
Very atmospheric and intriguing game. I am very interested to see how the game will end, altough I struggle to get very far as many of the collectable orbs disappear before I get to them, for some reason. Very unique mechanics, simple, but required some figuring out since it is nothing like I have tried before.

Beautiful music and overall solid palette of the game. The experience as a whole resonated with me in a strange way and I felt very uneasy and spooked, but absolutely in a good way. Definitely a game worth trying out.
HappyTrollAngus
Oct 12th · 20:17 UTC
Very Zen. I liked the simple controls and the ambience. It felt calming and meditative to play.
freeworld
Oct 12th · 20:29 UTC
It feels like a lot of work and care went into all the art, animations, and antler stages! Unfortunately I constantly felt like I was doing something wrong when the slow pace went to crawls and I couldn't dodge attacks or collecting glowy orbs didn't seem to do anything.
Kvn
Oct 13th · 12:04 UTC
The graphics and sound were especially nice, giving a spooky atmosphere to the game. I think you could also give some hints on the mechanisms of the attacking mobs tho. I changed by direction once I heard the sudden tense sound in the audio, but I still got hit. But overall I really liked the game! Great job!
Hélicule
Oct 13th · 21:35 UTC
I still haven't understood how to escape from the enemies and how to win the game, but walking in the woods for 10 minutes certainly was an experience. You did such an awesome job with the game atmosphere, without the mysterious deer aura I don't think I'd have spent so much time wandering around :)
Lorance Pan
Oct 14th · 07:25 UTC
I really like the artistic style of your group. The deer in the picture makes one feel as if they are right there.
Lorance Pan
Oct 14th · 07:55 UTC
One small suggestion is that the antlers should also move along with the deer itself.
Diralf
Oct 14th · 11:08 UTC
Truly impressive, all those the little details: the rotating starry sky, the way the character’s appearance changes, their fatigue, and the mystical companions. It really immerses in the atmosphere, by both visual and sound. The ending left me with a great feeling. Excellent game!
Threeli
Oct 15th · 04:38 UTC
Firstly, very pretty overall and you absolutely nailed the aesthetics and atmosphere. I have a good time on my stroll but I had a similar experience to @good-enough. I think maybe I don't have a critique so much as a comment on the design decision to have the monsters be approximately screen sized and unable to be dodged. If that was the intent then I can get behind it but if not, I'm left a little confused. Either way though I like the implicit worldbuilding and esp. the sinister moon! Great work overall!
xlambein
Oct 17th · 15:50 UTC
I loved the graphics, music and general mood. The game was frustrating to play, however. The biggest issue was difficulty: the enemies are almost impossible to dodge. On my first playthrough, I didn't even realize they were announced by a sound effect, until the 3rd attack. Some visual indicator would go a long way, for accessibility as well. I also found the jump unnecessary beyond the first minute or so, which is just strange. The game felt quite slow, which can be fine, but the limited controls and the difficulty makes it hard to want to replay.
Norah
Oct 19th · 16:10 UTC
Nice game with a very mystical atmosphere!
At several moments, there were some lights that disappeared right in front of me before I could collect them, I’m not sure why that happened, maybe a bug ?
Anyway, I really enjoyed the mood of the game, congrats ! :smile: