Crown Crow by ThDudk
Have you ever wanted something so bad you'd steal it? Well hold back your greed no longer!—Greed's not a sin! Play a crow as he navigates a trashy wasteland on the way to collect (steal) his rightful crown! (well it's not technically his, but... :sparkles: It's shiny so :sparkles:)
Controls
- arrow keys/[W][S][A][D] - Movement
- [↑]/[W] - Flap
- [↓]/[S] - Dive
- [Z] - Open shop (when next to trader)
- [C]/[E] - Pickup item
We recommend you play on itch.io (or using the download Windows version) since those support full screen!!
Music and SFX were not made by us, here are the sources: - Dive SFX: https://pixabay.com/sound-effects/simple-whoosh-382724/ - Sell SFX: https://pixabay.com/sound-effects/coin-drop-229314/ - BGM: https://opengameart.org/content/game-game - Flap SFX: https://pixabay.com/sound-effects/wing-flap-1-6434/ - Buy SFX: https://pixabay.com/sound-effects/purchase-success-384963/ - Inventory full SFX: https://pixabay.com/sound-effects/error-126627/ - Heal/Pickup SFX: https://pixabay.com/sound-effects/get-item-394523/ - Damage SFX: https://brackeysgames.itch.io/brackeys-platformer-bundle
| Itch.io | https://thdudk.itch.io/crown-crow |
| Github | https://github.com/emmadilemma320/ludum_dare_ |
| Original URL | https://ldjam.com/events/ludum-dare/58/crown-crow |
Ratings
| Overall | 84th | 4.012⭐ | 83🧑⚖️ |
| Fun | 69th | 3.975⭐ | 83🧑⚖️ |
| Innovation | 239th | 3.519⭐ | 82🧑⚖️ |
| Theme | 87th | 4.2⭐ | 82🧑⚖️ |
| Graphics | 155th | 4.206⭐ | 82🧑⚖️ |
| Humor | 261th | 3.344⭐ | 79🧑⚖️ |
| Mood | 225th | 3.809⭐ | 83🧑⚖️ |
| Given | 81🗳️ | 111🗨️ |

Another problem is sound of picking an item plays unexpectedly sometimes.
Impressive Graphic! It feels a lot like Flappy Bird to me (at least that's how it plays).
But it didn't immediately become clear to me where I had the points for which I could buy upgrades (((
Very small letters
Nice work!
Fun game!
Definitely one of my favorite!!!! The controls felt really good and smooth after all the upgrades. Nice graphics & background music.
SPOILOR ALERT.
Initially I thought i should collect the shiny and offer it to the throne man. Felt impossible to me.but then my friend accidently picked up his crown and it was worth 100000 coins and it just made so much more sense.Love this design<333
Gorgeous game
Love the subject matter
Crows are awesome (>*-*)>
Good use of parallax background. Cool music and matching sound effects. Good jam !
There is a small issue that's been pointed out before, with the ' symbol in the shop. I've dealt with it once before xD. In case you haven't solved it yet, it's pretty annoying to catch, since it's "not an issue because it works as intended hurr durr", and it doesn't throw any warnings. Here is the thread about it https://github.com/godotengine/godot/issues/78921, you can fix it by setting the fallback fonts manually in the font resource in the Godot editor. Hope this helps!
Good audio and SFX too!!
I liked how the rock throwers try to predict their direction.
The guys with the bow are really tough.
I flew with a crown and 1 HP, frantically pressing up and down to avoid getting hit, and I finished the game.
Special respect for the graphics
But at first I was a bit confused, as I didn't see the C on the walls, and thought I need to dive the shinies when they shine, and when they hide it is already too late. Later I revisited controls on the page. Also if I didn't see someone here in the comment section mentioning the Crown, I wouldn't know there is one, but I liked the game this much that I would farm 10 000 gold anyway :heart:

Kind of wish the walk speed was a little faster, but maybe it was on purpose to encourage you to fly?
But holy crap that golden crow... geez. So hard.
Might've been nice to have a return to home button? I didn't like that I had to die to return stuff and then it felt like I lost an item.
Overall, even if a bit on the hard side... SO well done!! :raised_hands:
Well done to the whole team!
Mechanics are fun and responsive, especially with dive and ability to soar.
Right now I'm trying to get the crown without any upgrades -- and on an attempt between writing the sentences I actually managed to do it ^^ It's interesting to see how the game plays different because the enemy birds are in a different place each time. I'm not going to attempt hitless ^^' though with upgrades it should be easier (or now that I think about it, I could've got an extra heart from picking up the shinies)
I wish there was a goofy walking or hopping animation :D Some of the feedback could be clearer (how many items can the crow hold, a heart per 5 items, losing half the inventory on death) but it was also fun to discover all of that.
Oh, and the music and sounds are great too!
