LootRail - Scavenge, Survive, Profit by HexyVexy

[raw]
made by HexyVexy for Ludum Dare 58 (JAM)

Scavenge for scrap and trade it for better equipment on an overgrown abandoned planetary colony. Screenshot<em>20251007</em>103928.png Screenshot<em>20251007</em>104150.png

Ratings

Overall 209th 3.75⭐ 22🧑‍⚖️
Fun 206th 3.65⭐ 22🧑‍⚖️
Innovation 531th 3.025⭐ 22🧑‍⚖️
Theme 457th 3.575⭐ 22🧑‍⚖️
Graphics 457th 3.525⭐ 22🧑‍⚖️
Audio 223th 3.575⭐ 22🧑‍⚖️
Mood 302th 3.7⭐ 22🧑‍⚖️
Given 15🗳️ 19🗨️

Feedback

Derek Glennon
Oct 07th · 02:54 UTC
Great game! Really clean and polished. Art, gameplay, and sfx were all amazing. Well done! Only nitpick I could give is that the wall jump felt a bit awkward, but other than that the game handled great
florianCohen
Oct 08th · 20:25 UTC
Nice game good job !
notsu
Oct 08th · 20:51 UTC
Waw that's ambitious game ! Well done ! Feelings are great, nice tutorial ! All is well executed.. Maybe a bit easy !
Congrats anyway !
Electric Sun
Oct 08th · 20:52 UTC
I was a lot of fun! I am a big fan of right click to aim left to shoot platformers and this one has some pretty good movement! I did get softlocked in a secret area (the bug will not effect my rating) but the game was still good. screen shot is of the softlock incase you wanted to know where it was.![softlock.png](///raw/c2d/56/z/6f023.png)
PretendCoding
Oct 08th · 21:01 UTC
This is a pretty cool roguelike/extraction game!
Nnnnneeeedddd
Oct 08th · 21:03 UTC
This is phenominal!
someone
Oct 08th · 22:14 UTC
That was awesome. The movement felt good, the weapons were very satisfying and there are loads of levels.
I really like the mouse aim, but struggled a bit with the rest of the keyboard controls. Movement is so much easier with a controller. It needs a dead zone added though as the character was constantly running on the spot.
I ended up using the controller for traversal but grabbing the mouse when things needed shooting.
I had trouble with the wall jump sometimes, the character gets stuck and does not jump upwards if you try to jump when standing very close to a wall. Also had a few crashes.
Great job!
Kseon
Oct 09th · 15:47 UTC
looks cool
KafuuChino
Oct 10th · 02:00 UTC
Looks so cool! Love the UI.
Eugenik
Oct 10th · 13:18 UTC
Really nice looking game and fun to play!.
Ntimi
Oct 12th · 15:45 UTC
Nice game, I really enjoyed the mood. The animations are also very well done. I felt that the wall jumping was a bit hard, because it only works while I'm moving against the wall- that was a bit unintuitive for me at first. But after a while, I got the hang of it. The first few enemies exploded when touching me because I didn't understand that I had to reload my gun. But I liked how they simply stoicly walked towards you, regardless of what you did.
Thanks for the entry. :)
ManTou
Oct 12th · 15:47 UTC
For a Game Jam entry, this has a ton of content and impressive scope. You all pulled off something seriously ambitious—well done!
stolvann
Oct 13th · 10:22 UTC
Nice game with a pretty unique artstyle. Only complain was that I found the controls a bit tricky but that could be a me problem haha
Arkadi Voronchenko
Oct 24th · 09:40 UTC
Good game but controls really a bit hard at start.