NOMAD by kukaracila215
"Man go into big field. Man see cool thing on rock. Man collect. Good."- Sun Tzu or something idk.
Anyways, NOMAD is a short horror game about a simple man wandering the grim vast grassland of the steppe in search of relics. The goal of the game (and you would never believe it) is to collect relics and bring them to the idol at the camp. Also forage for berries or you'll starve to death and that doesn't sound nice. Oh yeah and the monster. The creature feature. Featuring the creature. He's there too and he doesn't like you OR whatever it is you ae doing with his stuff, so be careful or he'll bite ya.
Notable features: -the spooky creature -the limited inventory (literally your own two hands) -the hunger meter (you shake violently when hungy) -the interactable idol
Controls: WASD - movement RMB and LMB - pick up, drop items in hands or put relics in the idol Spacebar - eat Esc - exit the game
A lot of borrowed assets, models and textures from Sketchfab, Unity Asset Store, Pixabay and many others. Thank you for the contribution.
This was a complete mess
Changelog Day 1: -added wind effect that leads to relics -added an actual ending to the game (fade out to black when enough relics are put on the altar)
Changelog Day 6: -reworked the visual by adding dithering, adjusting saturation and temperature -slightly reworked the creature feature, changing it's AI a bit
| NOMAD on itch.io | https://kukaracila215.itch.io/nomad |
| Original URL | https://ldjam.com/events/ludum-dare/58/nomad |
Ratings
| Overall | 738th | 2.76⭐ | 27🧑⚖️ |
| Fun | 777th | 2.125⭐ | 26🧑⚖️ |
| Innovation | 766th | 2.271⭐ | 26🧑⚖️ |
| Theme | 642th | 3.16⭐ | 27🧑⚖️ |
| Graphics | 466th | 3.5⭐ | 23🧑⚖️ |
| Audio | 288th | 3.432⭐ | 24🧑⚖️ |
| Mood | 163th | 3.94⭐ | 27🧑⚖️ |
| Given | 30🗳️ | 47🗨️ |
Games atmosphere is on another level, while having 'good lore' and pretty good sounds!
Anyway, I liked the graphics and the sound. Thank you for the work done!
i like it
Just for future reference, from the rules: "You’re free to use 3rd party Artwork/Music/Audio assets, or assets you previously created, but we ask that you OPT-OUT of the respected voting categories (Graphics, Audio). You can opt-out of a voting category when you submit your game."
The atmosphere and sound are top-notch 10/10. Theme has been reached. I want more!
But the mix of 2D and 3D elements — respect, I really like that style.
It wasn’t clear at all that there’s a hunger mechanic; I only figured it out from the description. And the fact that we start shaking when hungry felt a bit strange too :D Maybe I’m an alien — do humans really shake from hunger? Who knows XD