Pizza Dash by kdx
Pizza Dash is a puzzle platformer set in a post-apocalyptic world where you, Jean-Luc, need to deliver pizzas for a living.
You will have to traverse dangerous terrain in order to deliver the precious pizza to the door of your customer.
Controls
- Left/Right: run left and right
- Z: jump, hold to jump higher
- X: directional grab, aim with left/right/up/down
- C: throw pizza (once obtained)
- R: restart the game
- F (Windows version): toggle fullscreen
Alternative bindings: WASD + JKL
(gamepad players, we recommand AntiMicroX, works with web build too)
Screenshots



Original Soundtrack
Listen to the OST on SoundCloud!
https://soundcloud.com/clockmaker1/sets/pizza-dash-ost
| Link | https://kdx2a.itch.io/pizza-dash |
| Link | https://kdx2a.itch.io/pizza-dash |
| Link | https://www.newgrounds.com/portal/view/882858 |
| Original URL | https://ldjam.com/events/ludum-dare/53/pizza-dash |
Ratings
| Overall | 193th | 3.977⭐ | 24🧑⚖️ |
| Fun | 193th | 3.886⭐ | 24🧑⚖️ |
| Innovation | 480th | 3.477⭐ | 24🧑⚖️ |
| Theme | 1003th | 3.364⭐ | 24🧑⚖️ |
| Graphics | 156th | 4.341⭐ | 24🧑⚖️ |
| Audio | 29th | 4.386⭐ | 24🧑⚖️ |
| Humor | 210th | 3.763⭐ | 21🧑⚖️ |
| Mood | 179th | 4.05⭐ | 22🧑⚖️ |
| Given | 19🗳️ | 20🗨️ |
id like it more if controls be another - e to grab and space to jump - my fingres cant press wasdzx - too small space for them!
Ty very much - one of best games this jam!
- The art is fantastic
- The game really opens up once you get the pizza. The way it interacts with the grab is really cool.
- Decent difficulty
- Regular checkpoints were a great idea
For possible improvement ideas:
- I found the controls quite hard to use. Might be worth tweaking around with the player's speed/jump height/gravity to feel a bit snappier. The button combinations are also quite tight- could the grab be mapped to a mouse button to make it easier to do e.g. the jump and down grabs?
- I would have loved to have seen more levels making use of the switch mechanic!
I also appreciated the game being hard enough. At first it was even harder, but after I realised that grapling hook goes in straight lines from where you threw it (and not moving with the player, as expected) it got a bit easier. Although controls are a bit floaty, and I would love faster X-acceleration (and decceleration).
Also music bangs and does not ask to be turned off, that's always welcomed :)
P.S. Hope our clients don't mind some footprints on their pizza.
@dearkh: i didn't indicate it yesterday 'cause i forgot, but if you move with WASD you can use JKL instead of ZXC!
Very interesting mecanics, the only downside is that I suck at it and cant get past the first pissa level :sob:
Adding controller support would be awesome (w/o antimacro) :heart_eyes:
@nozomu57 tysm, that's very nice to say <3
The game is not too short and not too long, platforming was a bit slippery sometimes but eventually I got the hang of it was able to solve the game.
Great work!
The art and music are fantastic!
The mechanics are well developed. With a little more time, this video game could become a fun product.
Congratulations!