Unicast Network Simulator by Richard Baltrusch
(July 30th 1982) Your boss left you in the server room to fix the unicast packet router, and told you to deliver little blue network packets as long as possible before the system combo zeroes out completely. All he handed you before leaving were some number keys to move around...
Controls: - 1-9 to move - R/Enter to restart - F to fullscreen - M to mute - Escape to close
A game by Richard Baltrusch. Written in Python 3.8 with pygame.



| Link | https://github.com/rbaltrusch/unicast_network_sim |
| Link | https://richardbaltrusch.itch.io/unicast-network-simulator |
| Original URL | https://ldjam.com/events/ludum-dare/53/unicast-network-simulator |
Ratings
| Overall | 134th | 3.729⭐ | 26🧑⚖️ |
| Fun | 198th | 3.396⭐ | 26🧑⚖️ |
| Innovation | 16th | 4.25⭐ | 26🧑⚖️ |
| Theme | 80th | 4.188⭐ | 26🧑⚖️ |
| Graphics | 248th | 3.396⭐ | 26🧑⚖️ |
| Audio | 174th | 3.391⭐ | 25🧑⚖️ |
| Mood | 143th | 3.5⭐ | 25🧑⚖️ |
| Given | 22🗳️ | 34🗨️ |
Even so, one great entry I could see turn into a full game!
The concept was very original, I have never seen this stype of puzzle before. Very cool.
Game was very easy to learn and then the puzzle was just fun to perform. The only note I have is that once you have your previous goal the new goal doesn't spawn directly. That was annoying as you were just waiting while the ticker was going down.
ps: I didn't do a good job to visualise that in the game, but you actually need to pick up packets to have a target location :)