Don't get caught in focus by local minimum
You are Nessie, the Loch Ness monster. You've been alone all your long long life, but not lonely. It used to be easy to seek out humans for company, but now it got all sorts of hard.
How to play:
------------
Swim around the lake using arrows or WASD.
Surface by holding down space or right control.
Hover mouse over objects to see their detection range and click to see who they are.
You need to get seen, to keep you from becoming too lonely. But beware of attracting too much attention.
Extra help:
-----------
The humans may need some time to notice Nessie, especially if they aren't that interested in her from the beginning.
Some spotters simply don't give much of that cozy warm feeling of being appreciated.
Nessie really yearns for attention, she needs a whole lot of it to survive her loneliness.
Each sighting will trigger a pop-up "news" item, and at the same time lower loneliness by varying amounts.
After a human has sighted Nessie, the human needs some time putting the sighting on the right place on the Internet before that human is ready to sight Nessie again.
And when posing at the surface, she is much to busy trying to get seen but not seen too much, that swimming is not an option.
Leave Comments:
---------------
Leave comments, if only short ones. I love them all. And I will play back your game if you do.
Linux Build:
------------
There seems to be issues with the controls on the linux build, for reasons I don't really understand.
How to play:
------------
Swim around the lake using arrows or WASD.
Surface by holding down space or right control.
Hover mouse over objects to see their detection range and click to see who they are.
You need to get seen, to keep you from becoming too lonely. But beware of attracting too much attention.
Extra help:
-----------
The humans may need some time to notice Nessie, especially if they aren't that interested in her from the beginning.
Some spotters simply don't give much of that cozy warm feeling of being appreciated.
Nessie really yearns for attention, she needs a whole lot of it to survive her loneliness.
Each sighting will trigger a pop-up "news" item, and at the same time lower loneliness by varying amounts.
After a human has sighted Nessie, the human needs some time putting the sighting on the right place on the Internet before that human is ready to sight Nessie again.
And when posing at the surface, she is much to busy trying to get seen but not seen too much, that swimming is not an option.
Leave Comments:
---------------
Leave comments, if only short ones. I love them all. And I will play back your game if you do.
Linux Build:
------------
There seems to be issues with the controls on the linux build, for reasons I don't really understand.
| Web (Post-jam) | http://local_minimum.itch.io/dont-get-caught-in-focus-web |
| Windows, OS/X, (Linux (?)) | http://local_minimum.itch.io/dont-get-caught-in-focus |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=24765 |
Ratings
| Coolness | 73% | 3 |
| Overall(Jam) | 3.21 | 527 |
| Fun(Jam) | 2.87 | 674 |
| Graphics(Jam) | 3.15 | 635 |
| Humor(Jam) | 3.11 | 360 |
| Innovation(Jam) | 3.62 | 132 |
| Mood(Jam) | 3.32 | 381 |
| Theme(Jam) | 4.03 | 105 |
@mboaj Nessie really yearns for attention, she needs a whole lot of it to survive her loneliness. And you are right, when posing at the surface, she is much to busy trying to get seen but not seen too much, that swimming is not an option.
@internetpaulicy I though I had put a tight net of colliders around the lake! must have been a spot between two of them or something.
How do I lower my "renown" ? it's a bit weird. It's like you are going to lose and die no matter what.
Overall a good job. Keep on jamming.
I can't tell if I liked the music or not.
Really nice idea, a bit like being a celebrity maybe, always wanting some attention but not too much.
I died by loneliness and science lol, I will play again to see if there are more alternatives.
Nice sound FX, controls nice and simple, graphics could have been a little better but did the job. Not a huge fan of bag pipes.
Good entry well done.
It seems like your Nessie doesn't have a chance in today's world...
Another interesting take on the theme.
Sadly I always died very early, but I still think its a very nice idea and game.
On the other hand, this was one of the games with most 'feeling' in it I have tried during this Ludum Dare, it felt like a game with a lot of thought behind. Would gladly play it again after some balancing :)
The game is well executed in different aspects, also the music is cool and gives a good atmosphere. Nicely done :D
The start is a bit rough since you need to act quickly or die alone (maybe too fast?). However after replaying it and moving quickly, it's very easy to not die alone and instead die from science. So as long as act fast...
Maybe there could be more warning when you are about to reach max loneliness. There is an opportunity here, like - when it increases the monster could say funny things or the bar could gain some attention and give it some urgency with sfx, particles.. standard jazz.
Great job coming up with a new type of gameplay matching the theme, and having it reasonably interesting to explore the mechanics (plus I dig the art, especially basking in the sun! :).
The attention to detail on the player motion is also good. You can backup but only slowly, conversely your velocity increases a bit more. I think when you reach max depth?.. whatever it was it felt right! 5 paragraph essay sighting confirmed. died by comment police brutality.