Pizza Cat by DeadByDeath

[raw]
made by DeadByDeath for Ludum Dare 53 (EXTRA)

* Game was created using LibGDX and till now I found that there is an existing problem on the platform for LibGDX HTML5 builds. (https://ludumdare.com/resources/guides/embedding/).

So, if you face problems trying to load the game you can access it from itch.io (https://thestbar.itch.io/pizza-cat).

Use W, A, S, D to navigate, E to interact with objects and Left Mouse Click to fire pizza slices!

​You are the pizza delivery guy! Your task is to go to the pizza house, grab some pizza, then move to the house that made the delivery. The neighborhood is full of terrors... Well, actually not "real" terrors, but.. Cats, which might be worse than terrors but whatever. Smart and evil cats are spawning from the trashcans of the city and they start to run after you to get your pizza. You can give them some slices from the ordered pizza, but remember the more pizza slices you give to the cats the less time you will be rewarded at then end of the delivery and you have to consider that time is your friend, because if you run out of time you lose. ​ ​Last but not least, if a cat runs into you then it takes 2-4 pizza slices from you. ​ ​Thanks a lot for your time and have fun!!!

Ratings

Given 17🗳️ 24🗨️

Feedback

Swen
04. May 2023 · 19:27 UTC
AH PIZZA EATING CATS CAMPING MY PIZZA PLACE! At a certain point there were tens of cats camping the hut directly eating my pizza slices :D.
Great job on finishing this entry, and that in LibGDX of all things!
obittner
05. May 2023 · 13:52 UTC
Nice Idea and I think also quite a good implementation. The cats are a nice twist to the pizza delivery mechanic, but I found it a bit too easy to kite them, so I rarely needed to throw them a slice.
Wilko
05. May 2023 · 13:53 UTC
Neat game! To improve it I would try to make the colliders match up more to the sprites
BmanStudio
05. May 2023 · 13:57 UTC
Hi! so the webGL version won't load up for me, or at least I didn't realized how to make it start :(
I'm using Macbook M1 laptop

![Screenshot 2023-05-05 at 16.56.24.png](///raw/7c1/82/z/5b61a.png)
🎤 DeadByDeath
05. May 2023 · 15:58 UTC
@bmanstudio Hello there, there is a known bug on Ludum Dare platform with html exported games created on LibGDX. I was not able to make it work, therefore I would appreciate if you tried the game on itch.io (https://thestbar.itch.io/pizza-cat). Thank you very much!!
🎤 DeadByDeath
05. May 2023 · 16:01 UTC
@obittner Thanks a lot for your feedback! Sure the fact that the speed of the cats does not scale as the time goes by into the game creates this problem. Also, I think that probably if I add a little bit variation on the speed of the cats it would be even better since now you can stack all of them together (they use A* pathfinding to find the most optimal path to your position. Anyway, much appreciated for your feedback I will try to make some improvements!
🎤 DeadByDeath
05. May 2023 · 16:03 UTC
@wilko Hello friend, thanks a lot for your feedback. The mistake I did is that since I build a grid/tile system to handle the collisions and the movements of all the objects I made whole tiles as "player can walk" or "player cannot walk on them". It would be better if I change it to use simple rectangles for collisions!!!
ski11az
05. May 2023 · 18:09 UTC
This town really does seem to have a cat problem :smile:

Interesting mechanic to let the player sacrifice some rewards in order to make it easier to move, or try to hold onto all pizza slices but instead risk losing even more.
As others have said before me the collision boxes need some work to make getting stuck on corners less common as well as adding something to make the game more difficult as time progresses.

Other than that the music was pleasing to listen to and the pixel art was pretty neat. (those cats were adorable :blush:)
aevek
05. May 2023 · 18:34 UTC
Fun game! Honestly, the happy cat with pizza animation was so cute I almost wanted to just let them have it all. A possible suggestion is if the cats only followed the player when they are carrying pizza, otherwise they randomly wander to spread? I found an effective strategy to be to stand in one corner of the map between orders to attract all the cats to give me a clear run on the next delivery, so maybe something like that could counter that. I really liked the mechanic of throwing one slice to avoid losing several, it made for some interesting trade-off and risk taking decisions which was cool.
🎤 DeadByDeath
05. May 2023 · 18:40 UTC
@aevek Wow, I think you just had a great idea!!! Such a small detail I think will add much much more "life" to the game. Thanks for the suggestion it will be prioritized :) Also, thanks a lot for your feedback!!!
Panpukin
05. May 2023 · 19:36 UTC
The cats are adorable. Some deliveries in, I found myself just giving the cats slices of pizza to eat instead of actually delivering, lol
barce
05. May 2023 · 19:39 UTC
interesting game! I liked the mechanics of the cat but I think it was too easy/repetitive. Although, I had a good time playing it. Congrats!
the_martijn
05. May 2023 · 19:46 UTC
When you get a shitload of cats, you can stack them up and when you walk into them, you'll get an earrape of meowing. And I don't mind :laughing:

Maybe a few tips:
* When you make a game with pixelart it looks the best when you also use a font in pixelart-style.
* Seeing a score during the game would make it a bit more satisfying to deliver.
* Now when you interact with the house that wants pizza, it doesn't really mind how many slices you have. It maybe makes it more challenging when you have to come back to an house to finish the order?
Batisdark
05. May 2023 · 19:47 UTC
Intersting idea, game seems to be endless though?
Sometimes controlls felt like a bit sticky. Kited whole army of cats around the place... they were literally taking half of my screen >_< but got no issues just to gather them all up, take pizza and run to next building. Only rarelly i would throw piece at a cat that is spawning somewhere I need to go.

Would love more feedback (sound?) for picking and delivering pizza. And maybe 'total score' as well, since timer seemed to be endless if you deliver everything.

Oh and Herding Cats would fit the gameplay more hahaha! Its best way of pizza delievery here anyhow!
benk
06. May 2023 · 01:37 UTC
There was something enjoyable about running around following an arrow along the road (though the road had no effect?) and avoiding the cats. The music helped a lot. Something to add stakes would be good, like a score or things changing besides spawning cats.
🎤 DeadByDeath
06. May 2023 · 10:56 UTC
@barce Thanks for your feedback! Actually I am planning to add scaled movement speed to the cats and also some variation on their movement speed to make the game more challenging and the cats more interesting! Again, thank you very much for your kind words!
🎤 DeadByDeath
06. May 2023 · 11:01 UTC
@the-martijn Thanks for the feedback! Really appreciated it.

Indeed, I think it is not very good to the eye the fact that I use the default LibGDX fonts. It was a pain in the arse just to make them work and behave as I wanted :D For sure I will try to change them it will be a very nice addition and add a total score bar that says maybe on how many houses you brought pizza or something like this. Again your thought on how the delivery will be more interactive is really smart and I will try to implement it.

Again, thanks a lot for the feedback! Peace and love :)
🎤 DeadByDeath
06. May 2023 · 11:03 UTC
@benk Thanks for the feedback. It is really appreciated!

I am actually trying to find ways to make the game more immersive. Maybe add a little bit more challenge to the player as well as give more life to the environment somehow.
Zerfalex
08. May 2023 · 09:12 UTC
Love the twist of having the cats try to take your pizza! The player and building hitboxes are a bit big, so I found myself bumping into them often.
DioBrando
08. May 2023 · 09:15 UTC
It will be loud if you feed a lot of cats
Untitled Studios
08. May 2023 · 23:44 UTC
Simple, but super fun! As other commenters have mentioned, the hitboxes are a bit big and made it difficult to navigate the map before I got used to it, but after that running around delivering pizza was super great. I love how clever the pizza being your 'health' as well as your 'ammo' is.
MacDoom
09. May 2023 · 05:49 UTC
Nice pizza-cat game. I would recommend you a softer pixelart pallette as the textures are so harsh. Only delivered 4 pizzas. Good job!
Dongle
10. May 2023 · 03:55 UTC
Awesomely cute game! I was really expecting to take damage from the cats or get a game over. I love that it subverts expectation. The audio matches the game perfectly.
silvio
10. May 2023 · 12:14 UTC
nice I also used libgdx! :))
I love the cats
epb9000
10. May 2023 · 14:31 UTC
Now that's adorable. The cats were camping out the pizza joint, I should have more patiently herded them, but got 4 or 5 pizzas delivered. The hitbox on some of the obstacles caught me off guard (at least I'm assuming that's why I kept stopping at the fountain.)
Braveskin
10. May 2023 · 14:33 UTC
As someone who enjoys both pizza and cats this one was a real treat. I managed to deliver 30 pizzas before being overwhelmed by the feline horde. Doing well at this game is like herding cats!
Nekuake
16. May 2023 · 09:33 UTC
I love the care you put into the art with sprites and the map. Quite a fun and cute little game. Good work!!!
Grocek
16. May 2023 · 18:07 UTC
Fun little game, i didn't quite get what is the deal with trowing pizza to cats, and what it was supposed to do, but the errape sound that cats made whet you gave pizza to 12 of them at once rally made me laught. Art style and music match the overall goofy mood. I like it, good job.