The 50 Deliveries by Alexsandro

Hello! I'm Noki, I need to make 50 deliveries tonight, it's late and I don't have my bike, unfortunately it was stolen today and I don't even know how it happened, anyway, the sidewalks are full of things and I can get hurt running over them, if I don't make my deliveries I may be out of a job and I won't be able to buy another bike. Help me tonight.
Injuries could end our dear Noki's night.

Don't forget deliveries, it could cost you your job.

Jump or deliver? Think responsibly.

| Link | https://drive.google.com/drive/folders/1gHd16thgqJkSx9tgzgxWFBx1E11_nM9A?usp=share_link |
| My Itch.io for updated version of the game | https://zeneyd-games.itch.io/the-50-deliveries |
| Last Version: | https://lenedy-games.itch.io/the-50-deliveries |
| Original URL | https://ldjam.com/events/ludum-dare/53/the-50-deliveries |
Ratings
| Overall | 1015th | 3.106⭐ | 35🧑⚖️ |
| Fun | 1081th | 2.773⭐ | 35🧑⚖️ |
| Innovation | 1132th | 2.576⭐ | 35🧑⚖️ |
| Theme | 816th | 3.662⭐ | 36🧑⚖️ |
| Graphics | 938th | 3⭐ | 36🧑⚖️ |
| Audio | 602th | 3.097⭐ | 33🧑⚖️ |
| Humor | 947th | 2.417⭐ | 32🧑⚖️ |
| Mood | 857th | 3.227⭐ | 35🧑⚖️ |
| Given | 41🗳️ | 45🗨️ |
Thoughts:
* it is difficult, but the difficulty for me mostly comes from the level being too dark to see the obstacles and the arrows being too small to read. This can be easily tweaked.
* the darkness also makes it hard to see the models and animations you worked so hard on
* the game is built in development mode - that might be why people are getting the windows defender warning.
But overall well done. You should be proud of it!
A simple but efficient gameplay, I got a score of 58/50.
I can see some stuttering in the game, if it comes from rigidbody physics, maybe it could have been better if you made your own ;)
A solution to this is to NOT put the camera as a children of the player and making a script on it using the smoothdamp function, while you set the interpolation setting to "interpolate" on all the rigidbodies (which is just a visual interpolation, not physical, that's why you'd need a dedicated script for the camera following the player). This solution may not be THE ABSOLUTE solution, but it works for most of the cases.