Speedy GOO-zales and the meal of infinity by dusakus

[raw]
made by dusakus for LD33 (JAM)
Speedy GOO-zales got a bit hungry lately, help him get his meal before it disappears at the horizon

Game info:
Your goal in default mode and overload (crash) mode is to first keep your target in a close proximity until the bar on top is all blue, you do it by changing lanes with UP and DOWN arrows to collect speed ups, slow downs, and hit obstacles when needed. When the "finish this" sign shows up you have to "hit" you target (be on the same lane and in the same position).

If the game crashed with error code 421, you are the one to blame, you cheater ];)

In Fast mode there is no goal, only SPEED. Try to reach 999 pixels per second (and turn down your volume, you have been warned ];) ). You can probably exit to menu by pressing ESC (but i'm preety sure i messed up such a simple thing ]:I , use ALT+F4 instead).

The game generates a folder structure at the location of the JAR file, starting with a "DCODE" directory. you can find a file called "engine.ugc" which holds some configuration settings.

To resize the game window change the value of "Pixel Size" in the configuration file.
You can also change the volume and fullscreen mode in there.
(sadly, fullscreen doesn't work on linux with multiple displays (at least in compositing window managers, i think it worked properly in i3))

Details:
Bar movement:
if the proximity meter is at 0% the bar will be slowly going left (bad)
if the proximity meter is above 50% the bar will be going right (good) at different speeds
Proximity:
0% is more than 299px, 100% is less than 2px

Software used:
Language: Java
IDE: Intellij IDEA
Engine: Special version of uEngine2 (my own, contains TinySound library by finnkuusisto)
Graphics: Aseprite + GIMP + Pinta
Sound: bfxr + KWave
Music: LMMS

Credits:
Coded by dusakus
Art by vetch and dusakus (spaghetti by kristoverek)
Sounds by bfxr random number generator ]:V
Music: title by dusakus, ingame slightly modified version of CC0 thingy from
http://opengameart.org/content/spaaaaaace-music
secret is secret, but if you find it, you know where it came from ];)


Made in Poland

(if you have hard time playing the game, but want to at least see all it has to offer you can cheat a bit by using CTRL+SHIFT+F to speed up and CTRL+SHIFT+R to slow down, do it at your own risk, as only speed mode is able to handle really high velocities)

Ratings

Coolness 80% 2
Overall(Jam) 3.20 538
Audio(Jam) 3.08 398
Fun(Jam) 3.40 285
Graphics(Jam) 2.98 720
Humor(Jam) 2.76 533
Innovation(Jam) 3.10 447
Mood(Jam) 2.92 680
Theme(Jam) 3.00 830

Feedback

faemir
25. Aug 2015 · 14:54 UTC
This felt pretty original in it's idea, and I had a lot of fun almost catching him for ages.

The graphics and music were both pretty tight and well done too, great job!
Mister_Melon
25. Aug 2015 · 15:07 UTC
I liked this game overall, it was an interesting take on a runner, the gameplay was fun as you had to watch out for going past your target as well so you had to manage your speed both ways and the addition of different modes was a nice touch, it suited the theme perfectly and in an interesting way, the audio was good but I didn't really find anything that set a cool mood, graphics was good but could do with some polish, all that said good game overall so well done.
glerikud
25. Aug 2015 · 15:10 UTC
Note to self: always read the description before playing a game! I didn't turn down my volume...
Anyway, awesome little game, it's fun to go fast even if it hurts my eye. Music's good, art's ok, pretty unique gameplay.
DruhinM
25. Aug 2015 · 15:38 UTC
Like the take on the theme..Good work
jrhee
25. Aug 2015 · 16:20 UTC
Had fun- overload and speed mode are awesome! Wheeeeeeeeeeee

Also +1 for best splash screen this LD so far
raducumiczzz
25. Aug 2015 · 18:08 UTC
Loads of fun in this game. Overall a great entry. idea is in some ways unique. Good work
sausagroll
25. Aug 2015 · 20:10 UTC
Really fun little simple, simple gameplay which creates depth in trying to manage your speed while keeping the mechanics really simple. Speed mode was silly and fun.
lanestp
26. Aug 2015 · 18:26 UTC
I'm a big fan of the art. At least on my computer is was a little flickery though. Fun variation on the runner concept. Really nicely done!
GreenyUk
26. Aug 2015 · 22:11 UTC
Solid entry. Like the retro sounds with the pixel art.
ripter
27. Aug 2015 · 00:10 UTC
Fun game!
TackoramaLtd
29. Aug 2015 · 17:33 UTC
Was that the Pastafarianism God in this game? Simple, original and fun game with suitably annoying sound. Fast mode has a flaw: staying in one lane will eventually get you over the 999 limit - a little code to encourage the player not to lane squat might help.
Gaspard_
29. Aug 2015 · 19:38 UTC
All modes had something:
-normal: interesting gameplay.
-overload: WHAT IN THE WORLD?
-speed: *Theme intensifies*
On the speed mode getting to 999pix/s was a bit luck(no time to react to whats coming :p) but otherwise no notable imbalance, ignoring overload of course!
GraciCebola
29. Aug 2015 · 19:45 UTC
Love the music. Solid entry :D
Empyrealhell
29. Aug 2015 · 20:32 UTC
That was overall really well done. A bit short and on the simple side, but everything was executed well, and it was easy enough to understand without reading the instructions.