Fast Cat by Terry_Crow
At the top of the big tree lives an owl, and a cat needs to deliver something ordered by the owl. Use laser to guide the cat and help it complete the task!
But the owl seem to be more interested in other things...
Mouse to aim, hold left mouse button to charge, release to jump.
| Link | https://terrycrow.itch.io/fast-cat |
| Original URL | https://ldjam.com/events/ludum-dare/53/fast-cat |
Ratings
| Overall | 590th | 3.578⭐ | 34🧑⚖️ |
| Fun | 440th | 3.594⭐ | 34🧑⚖️ |
| Innovation | 689th | 3.219⭐ | 34🧑⚖️ |
| Theme | 927th | 3.484⭐ | 34🧑⚖️ |
| Graphics | 786th | 3.355⭐ | 33🧑⚖️ |
| Audio | 451th | 3.419⭐ | 33🧑⚖️ |
| Humor | 148th | 3.891⭐ | 34🧑⚖️ |
| Mood | 836th | 3.25⭐ | 34🧑⚖️ |
| Given | 37🗳️ | 43🗨️ |
Cats are great!
...
Well, I'm pretty sure the owl is not in a hurry.
I noticed that you can glitch the screen where it constantly stays red. Not a big issue but just wanted to let you know.
Emmmmmm...Tell me in detail how you operated. Are you saying that the character constantly hitting the wall will cause the screen glitch?
Anyway, Thank you for the issue report, hope you enjoy the game
I did feel it was a bit weird for the laser to always be coming from the bottom right corner of the screen, when the movement was still relative to the cat, but I understand the reasoning behind it.
About the laser, I want player feel like stand out of screen and use laser to guide the cat, It's more like a FPS game.
At the first version, there just a mouse cursor, cat's arm aim to zhe cursor to show the jump angle, because the arm is too small, and a cat chase a cursor is weird, I change the cursor into laser.
Thanks again, I'll keep working on this game.
But now, aim, charge, jump, and leave it to fate. The challenges have become more numerous.
And there was a little trick, you can jump again in the air, cat can jump anytime, there are no limit
Thank you for playing, hope you enjoy it.
The input system was fun and interesting, but I felt the game was a bit punishing. Perhaps you could have made the platforming a bit easier, I was pretty bad at making the cat land where I wanted.
Overall a very cute and funny game though. :smile_cat:

I thought the sound effects were hilarious the first 20 minutes and gave me a good chuckle! After repeated falling and missed jumps, I needed to mute to focus. So funny though - really good effort. It's a seemingly simple game, but plenty entertaining.
I think it's good to have a challenge for the player, but I do wish the jumps were more forgiving sometimes. For some strategy, I found that you can try to control your falls and do a quick bounce off the walls to land back on the middle platforms. In a panic after falling a great height, I think I pulled off a mid-air jump to change direction, but I'm not sure if I imagined that. Nice entry!
I just adjusted some mechanisms this afternoon, but for the sake of fairness, I did not publicly release this version. After the evaluation period, I will continue to update it.
In the future, it will have two modes - one is the current mode (although difficult, I really like it because it is challenging and I will keep it);
the other mode will not be so difficult and will have some auxiliary UI tips and a few tricks like holding down and then releasing the left mouse button to adjust direction while the cat is in the air, and a double jump immediately after jumping to jump higher. This will result in more route choices. Additionally, different materials will have different physical effects. Currently, there are only three terrains, but the previous version had an icy terrain which was too difficult, so I made an emergency adjustment.
I hope my words did not give you a headache, hahaha.
I think an easy way to make the game easier if you want to would be to add some kind of checkpoints, but then again it's fun having the threat of falling all the way back down looming over you.
This is the game I've had the most fun with this jam so far, really great work!
the sounds caught me off guard :smile_cat:
i wish they'd change here and there, they are cure, but get annoying after a while :sweat_smile:
also, at first i didn't realize that the green in the middle was a part of background, maybe i'd dull or darken the colour a bit
Yet so simple, but so hard too haha.
Moew... moew...
My cat is jealous now GG

...and then fell to the bottom three times. This game was very funny, and frustrating. The sound effects were silly, but a bit repetitive as I did short hops. I really like the use of a laser pointer to direct the cat.