Aggressive Delivery by MixelPixel

[raw]
made by MixelPixel for Ludum Dare 53 (JAM)

Deliver the packages. Avoid the muggers and thieves and use your packages to push them away!

Ratings

Overall 472th 3.685⭐ 29🧑‍⚖️
Fun 224th 3.833⭐ 29🧑‍⚖️
Innovation 686th 3.222⭐ 29🧑‍⚖️
Theme 305th 4.167⭐ 29🧑‍⚖️
Graphics 888th 3.167⭐ 29🧑‍⚖️
Humor 382th 3.438⭐ 26🧑‍⚖️
Given 29🗳️ 34🗨️

Feedback

Support
02. May 2023 · 01:17 UTC
Pretty fun! Smashing the muggers was quite satisfying. It did hang my browser a bit on initial load but then was very smooth after the fact.
Jampla Games
02. May 2023 · 06:12 UTC
Dig that beat and sounds! Smooth gameplay, fun, and I like the challenge of having to deliver the right package.
Oradimi
02. May 2023 · 13:24 UTC
Very challenging! Well done. Smashing the muggers is a pretty nice touch indeed.
NuiN
03. May 2023 · 00:14 UTC
Movement feels satisfying
Shiiro 10psi
03. May 2023 · 00:21 UTC
The use of the packages as both a weapon and the objective is interesting. With a little more polish to the platforming mechanics and some work on the art this could be a good game.
carkh
03. May 2023 · 00:49 UTC
On theme. Simple but effective graphics.
Wadlo
03. May 2023 · 04:28 UTC
I like chucking packages at the muggers. Also delivering different packages to different houses makes for some interesting level design.

Some feedback: It's a little hard to see which house wants which package. Maybe make the icon bigger or making the entire house that color.
Calamador
03. May 2023 · 04:44 UTC
Really like the theming of this entry! All the elements had to do with package delivery in one way or another. I think its really innovative to use the package delivery to also deal with enemies. I did get somewhat annoyed when delivering packages only to find that the heavy package I picked up needed to be delivered all the way at the beginning of the level but other than that had a good time. I also really like the thwack that hitting an enemy with a package gives.
🎤 MixelPixel
03. May 2023 · 04:56 UTC
@calamador Yea in hindsight, probably should've focused more on tighter, shorter levels and improve communication to the player on where deliveries need to be made. Thanks for the feedback!
DarchanKaen
03. May 2023 · 19:26 UTC
Very funny game, I like idea and mechanics.
And this 'BONK!' sound is so enjoyable!
Poppy Entertainment
06. May 2023 · 10:55 UTC
Fun game, interesting idea to differentiate the packages according to the weight (which are clarified by the colour). Maybe a flaw is the style, which is a bit generic, but very clear.
SenseiMori
17. May 2023 · 18:24 UTC
Something reminded me of Pacman. Simple and tasteful. Liked the movement