Barrel Roll Ultra! by Saf
Join the apes as they fool the plumbers in believing the myth of a great Kong! (and blow their heads)
Right,Left arrow keys -------> Move.
Up arrow key --------------> Jump
Down arrow key -----------> Throw Barrel
Get to a barrel vending machine to grab a barrel!
Aim it at the heads of the plumbers to stop them!
If you run out of lives, you lose.
If the Plumbers destroy the Kong statue, then also you lose.
Destroy all plumbers for the win!!!
My solo entry for Ludum dare 33! Improvements on the way with a post Jam entry.
Right,Left arrow keys -------> Move.
Up arrow key --------------> Jump
Down arrow key -----------> Throw Barrel
Get to a barrel vending machine to grab a barrel!
Aim it at the heads of the plumbers to stop them!
If you run out of lives, you lose.
If the Plumbers destroy the Kong statue, then also you lose.
Destroy all plumbers for the win!!!
My solo entry for Ludum dare 33! Improvements on the way with a post Jam entry.
Ratings
| Coolness | 85% | 2 |
| Overall | 3.77 | 93 |
| Audio | 3.20 | 234 |
| Fun | 3.78 | 73 |
| Graphics | 4.05 | 88 |
| Humor | 3.63 | 101 |
| Innovation | 3.48 | 183 |
| Mood | 3.39 | 208 |
| Theme | 3.93 | 130 |
The only thing negative about it is the blatant mario rip off.
Good audio, flowed well with the game.
The Graphics were well drawn and the animations flowed well.
The Mechanics were flawless and new enough to keep things interesting.
The whole spin on the mario game is a need idea, the whole not being DK thing kinda threw me off, but it makes sense once I got started.
Anyway, thanks a lot for the review, I have a lot planned and keep working on bringing the game it to its full potential. On a side note, be more careful when you are the first reviewer for anything creative. If you are giving reviews based on your own biases, they will still stay at the top and will affect any other who plays the game.
But you went even farther with introducing the barrels which can hurt the player-monster as well. I also loved the physics that added possibilities and complexity.
The best game I played in LD33!
Good music volume, it just needs a little dancy boombox at the top :D The movement physics seem a little slippery at first, but I got used to it.
I like how new elements are introduced each level (jump over enemy, two barrel dispensers), yet the gameplay is mostly the same (get barrel, throw barrel down at bottleneck (ladders) - repeat). I think you could look at tower defense games that introduce a hero (I can only think of warcraft 3 maps off the top of my head) for gameplay inspiration. I can see how this could be tricky to pull off while staying in the mario universe though.
Also - have you tried leaving the barrel active after destroying a mario so you can time it to kill two marios with one throw? Could make the player feel smart.
Overall excellent entry :)
(Also yay for web game!)