Strider by CiderPunk

[raw]
made by CiderPunk for LD33 (COMPO)
It's not really a game, sorry!
the plan was to add tanks and helicoptors and different weapons and explosions and gun cool down and a score, but there wasn;t enough time and the game wasn't coming together as I'd hoped :(

Controls:
A or left cursor to stop moving
D or right cursor to go faster
Mouse to aim
Left mouse to fire

What I learned:
Don't try to learn IK rigging and keyframing during a JAM
Don't try to do animated 3D
Don't do 3D
Don't make a game that relies on sound to convey atmosphere when all you have is bfxr
Keep it simple

Ratings

Coolness 41% 1578
Overall 2.50 877
Audio 2.90 388
Fun 2.48 799
Graphics 2.95 533
Humor 3.18 269
Innovation 2.00 890
Mood 2.38 789
Theme 2.57 838

Feedback

g_o
24. Aug 2015 · 11:09 UTC
Though not really a game this thing is freaking funny!! "Awww my eye!"
"[sobs] Mofo!"
Hahaha was worth it!
Good job and also very valuable lessons, making 3D and animated 3D for compo is indeed hard.
Andrew
24. Aug 2015 · 14:41 UTC
The soldier sprites and sounds were very good. I hoped to be able to stomp them down with my giant mech-legs.
Jani Nykänen
26. Aug 2015 · 06:42 UTC
I liked that robot model, but gameplay is too simple. Too bad you ran out of time!
SamH
29. Aug 2015 · 09:59 UTC
Reminds me of Walker on the Amiga. Impressive that you managed to do some modeling and rigging and animating and coding, so don’t feel bad about not finishing, and focus on the lessons learned, that’s the spirit!
radmars
30. Aug 2015 · 19:32 UTC
ha! Game or not I had a good laugh! (those soldiers dieing man... haha) The robot and the character sprites are both awesome, keep it up for next time! (T.T 3d is hard man...)
facelesstheone
05. Sep 2015 · 13:57 UTC
Don't judge yourself so harshly ) You made pretty fun prototype, that's for sure! )
Strike
06. Sep 2015 · 14:28 UTC
Even if it's pretty pointless because the game is not complete, it is so fun to feel so powerful and slaughter all these innocent people. Wait, did I just say that ? XD

I really wish you can finish this game one day.
pixzleone
09. Sep 2015 · 09:13 UTC
Nice sounds
stupidmindlessf
09. Sep 2015 · 09:33 UTC
great start. Given all the things you had to learn during the jam, you got really far. Would be great if you finished it, post - jam (maybe go for 3D as suggested in your list.
SecondDimension
09. Sep 2015 · 11:50 UTC
It's a very ambitious attempt, doing a 3D game in the compo is a tough challenge. Loved the voices, and hey, now you know how to do IK and keyframing! So it sounds like you've learnt a lot from the competition even if the game isn't quite where you'd wanted it.
Random Seed Games
09. Sep 2015 · 13:28 UTC
I had a bug where my legs never appeared, but still a nice effort for the theme!
A Flat Miner Studios
09. Sep 2015 · 13:56 UTC
Hey, you didn't finish, so what? It's still fun to shoot them (and listen to them yell "My spleen!"). Obviously the complaint here is that you didn't finish making it a game because you were too ambitious. The good side is that what you did finish is very well done, particularly since you were learning something new while doing it. We're not brave enough to try 3D models during a jam yet.
Norgg
09. Sep 2015 · 14:03 UTC
Don't give up on 3D! Even in jams it's doable and makes a nice change. I'd say keep the animations dirt simple though.