Space Express LTD by JamesW

[raw]
made by JamesW for Ludum Dare 53 (EXTRA)

Space Express LTD

It's in 5300 C.E. You're the big boss of a brand-new delivery company "Space Express LTD" across the whole universe. Hire your valuable alien employees and ask them to deliver things.  

We're aiming to grow our company as rapid as possible!  

Gameplay Guide

Left click to hire, check missions, etc.  

If the canvases block your missions, press "h" key to hide them (press again to make them appear again).  

Ultimate Objective

Upgrade your company level to 3  

This is my first LD event. Hope you guys all enjoy it :smile:

Ratings

Given 20🗳️ 35🗨️

Feedback

Gary the Enchanter
02. May 2023 · 01:47 UTC
Hey, I'd totally play your game, but I don't know where to find it...
🎤 JamesW
02. May 2023 · 09:27 UTC
Hey @gary-the-enchanter, thank you so much for being my first commenter!

Unfortunitely, there were several fatal bugs in the old version, so I just deleted my game at that time.

Now the bugs are fixed, you can play it if you're still interested... Though I know I've exceeded the time and the game is only considered as extra :|
NicLee
02. May 2023 · 10:38 UTC
I love these management type games and this was really fun! Music fit really well and sound was good all around. Could've probably used a bit of explanation on stats cause I ended up just sending the preferred species to every mission. All in all great job!
Frey
02. May 2023 · 10:44 UTC
Fun concept! I really enjoyed it and was a bit sad it came to end so soon :( A bit janky around the edges, but with a bit of polish it feels like a solid base for a full scope game, feels like it's full of potential. Awesome job! one of my favorites so far.
🎤 JamesW
02. May 2023 · 10:45 UTC
Hi @niclee, great thanks for playing my game!

Can't agree more for the advise on explanation part! Too many texts, lacking of icons. I'll improve it in the future!
ListlessOnion
02. May 2023 · 10:52 UTC
Hi there! Played in Itch and it's pretty engaging even though the game loop is really simple. I think you nailed down the essentials of the management game and risk/reward planning.

Great Job!
skitefall
02. May 2023 · 11:30 UTC
Cool game! The game is relatively easy to pick up. The content is a bit overflow so I can't see clearly what at the top or bottom. One quality of life I want is maybe add an opacity mask over a delivery person who are still on mission. That would be nice to have
MarcoDeevil
02. May 2023 · 12:49 UTC
Overall really nice game, cool avatars. I like the multitude of mechanics and different stats!
binroot
02. May 2023 · 23:44 UTC
The UI was actually very responsive and easy to use. Never felt laggy. And the UI sounds were well done. Nice job!
Eli Delventhal
03. May 2023 · 00:20 UTC
I love Master of Orion so immediately enjoyed the vibe of this. High Mood points. I think the gameplay was a bit simple, would have been nice to have a tad more to do, but I managed to beat the game and didn't get stopped by any bugs which is a big deal as far as LD goes.
mow
03. May 2023 · 10:39 UTC
Really love that one ! Music is nice and atmospheric, gameplay simple but efficient and the graphic are nice and readable. Could be played for hours imo :smile:
UnitOfTime
03. May 2023 · 11:07 UTC
Pretty fun little management game! Thanks for making it!
MKRaw
03. May 2023 · 11:51 UTC
Nice Art
stellarnightmare
03. May 2023 · 12:03 UTC
Rather interesting I liked it and the music gave the game a very nice feel.
yoddaa
03. May 2023 · 14:46 UTC
I love the concept and the game. very good job.
Obe Dot
03. May 2023 · 16:04 UTC
Fun! Good graphics.
fachscahfttf
03. May 2023 · 16:09 UTC
This game has a very nice feeling and very cool and soothing soundtrack.
I played for some time and had fun :) I was sad when i killed one of my employees on a risky mission. RIP delivery guy :(
It would be great to see the type and the presence status of the employers in the bar, and not just by clicking on them.
JosephGallear
03. May 2023 · 16:19 UTC
Nice game with a cool atmosphere and a good amount to consider with strategy. It was unclear to me how some of the stats impacted anything; I'm assuming they just triggered random events which never happened for me. For that matter, none of my employees ever died, but I'm assuming it's possible.

There was a couple of points where I was given a penalty for the customers not being able to understand my employees; I'm guessing that's a combination of language stat and species? But I was sending them based on "preferred species" rather than "customer species", so I'm not sure if that was the wrong thing for me to prioritise?

Overall, great game and I hope you keep working on it; there's a lot of potential for ways you could allow the player to expand their delivery service. Maybe discovering new planets through sending people to scout, rather than just being able to see them all from the start?
JDeeDubs
03. May 2023 · 16:26 UTC
Really great little game! The interface is snappy, the music is compelling (reminds me of stellaris), and the gameplay feels gratifying.

Good stuff.
ardorugus
03. May 2023 · 16:55 UTC
Nice being in your space. I'd love more involving narrative encounters, I get just pirates. And the flow feels very slow, maybe if something moved there, in space, like comets or something, would be cool. Enjoyed the entry!
Torolchuk
03. May 2023 · 19:23 UTC
I like your art and music, it creates very thick cosmic atmosphear.
Also amount of the world development that you were able to do in such small time is impressive.
I can easily see this game been developed futher and with some more mechanics\ux improvments in ui will be a solid game that will take few evenings.