Dwarven Delivery Service by furry-fire

[raw]
made by furry-fire for Ludum Dare 53 (JAM)

Get ready to test your cannon-firing skills.

Q → Setting Menu

R → Reset (Take the box back to the last cannon)

Mouse → Angle of the cannon / Move the minecart

Mouse Scroll Wheel → Cannon Power

Mouse 1 → Fire cannon

Ratings

Overall 218th 3.946⭐ 30🧑‍⚖️
Fun 28th 4.321⭐ 30🧑‍⚖️
Innovation 126th 3.946⭐ 30🧑‍⚖️
Theme 280th 4.196⭐ 30🧑‍⚖️
Graphics 731th 3.464⭐ 30🧑‍⚖️
Humor 216th 3.759⭐ 29🧑‍⚖️
Mood 652th 3.462⭐ 28🧑‍⚖️
Given 24🗳️ 10🗨️

Feedback

Rainmaker02
02. May 2023 · 00:42 UTC
ey!!! i like it so much!!! great level design! good physics! but a wasted music oportunity! Great game! really likeit
Rainmaker02
02. May 2023 · 00:49 UTC
ah!!! thanks for dont punish the player! really thanks
BOPOHx
02. May 2023 · 03:01 UTC
NICE! intresting game! good wokr!
Hoeleboele
02. May 2023 · 10:41 UTC
Wow i played this to long :p very good job simple but fun game
bart_diepvries
02. May 2023 · 10:44 UTC
a very fun game! i liked the level development, and the physics worked really well.
Voodoo
02. May 2023 · 10:48 UTC
Took a while to figure things out but once I did it was super satisfying. Sound made it feel real solid too
Kitira
02. May 2023 · 10:54 UTC
Nice game! Once I got the hang of it, it went really smoothly. At the end, I even managed to shoot the package past the last cannon into the big nothing, he he :D
pedrohpf
02. May 2023 · 10:55 UTC
Alright, that was pretty fun, I liked the fact that you have to throw and also catch, makes for interesting gameplay. Also feels pretty good to throw, good job!
uNclear Physicist
02. May 2023 · 17:41 UTC
Fun game, QC segment was a lol
Trevor Lentz
03. May 2023 · 00:13 UTC
Dwarven Delivery Service really gives me "Worms" vibes/nostalgia. The end cannon piece was really cool and it was an overall good time. Feels a bit empty without music, but I would definitely recommend. :)
Cody Raethke
03. May 2023 · 01:05 UTC
Really fun. I would have kept playing. Add a few more levels (maybe more challenging ones, I found them pretty easy) and some nice background music and it would be perfect
LDJam user 301151
03. May 2023 · 17:59 UTC
Good game, nice art style, funny writing. Well done I say
Ruben Rosenmeyer
04. May 2023 · 20:50 UTC
Fun concept, great execution!
slimefriend
05. May 2023 · 14:49 UTC
Fantastic idea! I think with the addition of more mouse-powered dwarven contraptions you could turn this into a full-fledged puzzle game! Great job.
obittner
05. May 2023 · 14:53 UTC
Fun little game and very polished. Took some time to realize you can still move the minecart while the package is in the air, but from then on it was a very smooth experience. I'm quite sure this game passed better quality control then my box :)
Jaxah
05. May 2023 · 14:56 UTC
This was a great game. Fun idea, simple and addictive. Love it.
Mezix
05. May 2023 · 15:06 UTC
The idea of using the basket and manually sliding it into the cannon was honestly really inspired, felt really satisfying, like manually loading a gun! Great concept and if taken further with obstacles and more mechanics, this could actually be a full game I think!
Fuse in a Bowl
05. May 2023 · 15:23 UTC
Box and Stone! This was an excellent little game, and hilariously on-brand for dwarves. I especially liked the difficulty curve, they gave you a good chance to learn the controls and then mix things up in different ways like the low ceilings. The instant reset also ensured it was fun to experiment. Nothing outstayed its welcome, the game was very focused and I enjoyed every minute.

I just want more! I could imagine more small elements akin to the minecarts that you also control with the mouse and I'm sure you have plenty of ideas yourselves. That's the sign of a great jam game :smile:
LDJam user 259103
05. May 2023 · 15:34 UTC
Simple but well-made and fun. I like the baskets; they're a neat way to make the game a bit less frustrating (I didn't realize you could use them at first, so was trying to hit the next cannon directly... not a good idea!). I did find it a bit annoying how when you reset the box, your angle was maintained but not your power you'd used for your last shot, making it harder to do the trial-and-error approach. Enjoyed this quite a bit, nice work :)
Swordfish
05. May 2023 · 16:40 UTC
Took me a bit to figure out that I just needed to get the boxes from one cannon to the next so the first one without a cart threw me off a bit but I really enjoyed it after that. Good job making shooting the cannons feel really good, I have to agree with the others that some music would really help though.

Also it wouldn't load for me on LD, but it works fine on itch.io, not sure why.
TofuCat
05. May 2023 · 17:10 UTC
I had a lot of fun with this one. It looks great, I love the pixel art. Controls were easy. I would have liked to have the camera view a bit higher up on one of the sections where I had to shoot up to a higher level, but I couldn't quite see the canon... however the game was still playable so it's not the end of the world. :)
sergio_nikol
05. May 2023 · 17:47 UTC
Nice game. But physics looks awkward sometimes.
Tudvari
08. May 2023 · 08:59 UTC
Awesome game, suprised to see how much depth it had. And I paid my respects! :D I did the first part without realising that I could adjust the power! ^^ Cheers, very good entry, I would play it more if it would have more content! :)