To: Tony by miraculousMelon

NOTE: The WebGL build runs very poorly. We highly recommend using the downloads below for better results.
You are Tony, a postal service worker sorting through mail at a distribution center. Discover a world of peculiar and unusual packages, but in doing so discover some even stranger things about yourself...
## :videogame: Play the game on itch.io! :videogame:
:joystick: Controls
W - Look Up
S - Look Down
SPACE - Magnify
CLICK + DRAG - Move Package
Q and E - Roll Package
ESC - Pause
:clipboard: Credits
Luna (@miraculousMelon) - Programming - SFX & Music
Willby (@Willby) - Art - Graphic Design
Rory (@rori) - Package Models - Additional Assets
| Link | https://the-luna-eclipse.itch.io/to-tony |
| Link | https://the-luna-eclipse.itch.io/to-tony |
| Link | https://the-luna-eclipse.itch.io/to-tony |
| Original URL | https://ldjam.com/events/ludum-dare/53/to-tony |
Ratings
| Overall | 53th | 4.227⭐ | 35🧑⚖️ |
| Fun | 177th | 3.906⭐ | 34🧑⚖️ |
| Innovation | 302th | 3.688⭐ | 34🧑⚖️ |
| Theme | 9th | 4.609⭐ | 34🧑⚖️ |
| Graphics | 178th | 4.313⭐ | 34🧑⚖️ |
| Audio | 192th | 3.891⭐ | 34🧑⚖️ |
| Humor | 104th | 4.016⭐ | 34🧑⚖️ |
| Mood | 88th | 4.219⭐ | 34🧑⚖️ |
| Given | 17🗳️ | 45🗨️ |
That was so cool. A really fun game mechanic, I love those detail-oriented inspection games, always makes me think a lot - and that ending was so cool, even if I swear I pressed the 'van' button like 50 times trying to see if something else happened -u- great work!!! I would play a full version!
Game is coherent and smooth, well done!
PS: It makes me smile when reading this, nice addition :smile:

Thank you for your input. I thoroughly enjoyed playing your game! The mood was just right with the perfect blend of sound and lighting, and the attention to detail was impressive.
While I understand that the list format of "error" fits well with the game's setting, adding different visual or auditory cues could enhance the player's experience without sacrificing the game's aesthetic while keeping up the tempo of the game.
Keep up the great work!
Loved it all the way through! Thanks for not including a time limit, makes it a lot more chill than Papers Please and allows you to read all the little jokes you put into this. Well done!
Good stuff :8ball:
It worked really well, I found it was fine on Web btw.
Mechanics were simple and effective, worked as intended (yay Luna)
Art was fun, the 3d and 2d (pixel UI) all worked well together (yay Willby)
Music was chill, was nice not to feel rushed (yay Rory, i think it said you were on sound???)
One thing that could have been a design improvement, and maybe this is just how my brain works. If the Names of locations matched the transport. For example, Vetra for Van, Parcha for Plane.
Great work though squad :)
Great experience overall, nice mix between gameplay and general story/mood. Everything is very well done and the ending left me wanting for more.
Congratulations to all of you!
Great job!
I keep getting the same package to Charta via van. I'm 3 hours overtime now and still sorting the packages. Also there's people drawing and writing nonsense on the shipping label, which made them really hard to read.
Best Regards,
Tony
I am just so that that there is no alternative ending if you don't discard the package (or at least I didn't reached it ?), I would have loved to see one.
I noticed there were some problems regarding the Unity WebGl build and that is most likely due to the compression settings.
The following two settings tend to make it work better on multiple browsers:
**Player settings -> WebGL -> Publishing Settings -> Compression format -> "Disabled"**
**Player settings -> WebGL -> Publishing Settings -> Decompression Fallback -> Ticked**
More info about this here: https://docs.unity3d.com/Manual/webgl-deploying.html
I've had these issues with WebGl myself and the settings are a little hidden in my opinion, so hopefully this helps :)