Rocket Car Delivery by TumblingPuffin

[raw]
made by TumblingPuffin for Ludum Dare 53 (COMPO)

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Complete the obstacle course and deliver the container without dropping it. To help overcome some of the obstacles, the vehicle is equipped with thrusters that control roll/pitch.

Controls

  • WASD: Steering/Propulsion
  • Arrow keys: Roll/Pitch
  • Hold R: Reset

Ratings

Overall 170th 3.64⭐ 27🧑‍⚖️
Fun 166th 3.52⭐ 27🧑‍⚖️
Innovation 242th 3.2⭐ 27🧑‍⚖️
Theme 234th 3.76⭐ 27🧑‍⚖️
Graphics 208th 3.54⭐ 27🧑‍⚖️
Audio 289th 2.729⭐ 26🧑‍⚖️
Given 28🗳️ 33🗨️

Feedback

Rustywolf
01. May 2023 · 03:39 UTC
This is the most fun I've had so far. This could easily be an entire game. I wish catching the package prevented the run from ending, but thats the only real criticism I have.
Brandon Campbell
01. May 2023 · 03:39 UTC
Lots of things I like about this game: The the truck suspension, the timer on the back of the truck, the overall idea. It's a great start to what could be a super fun game. I would suggest you make the truck a little less drifty or more self correcting. I felt like there had to be constant input to keep it on the track after any slight turn or jostle. I'd also add a way to adjust pitch in the air. If you hit a jump and start pitching forward there's nothing you can do about it.
nox282
01. May 2023 · 03:58 UTC
Now that's my kind of game! I didn't finish the run yet, but I'd like to come back to it and see the end of it. It's really well polished too! The only issue I've encountered is that I managed to roll the truck next to a pillar, blocking the box from falling off and effectively soft locking myself. Nothing a quick restart fixes.

Amazing job!
BayouSoftware
01. May 2023 · 09:13 UTC
This is great! I wish it had a checkpoint system tho :( I could see this being made into an entire game!
MikoziQ
01. May 2023 · 11:54 UTC
Nice take on some GTA-themes RC car mission.

I like the simplistic, industrial design you went with (grey and orange as in engineering).

The model of the truck is incredibly detailed for a low-poly model! What software did you use for that?

I believe though that the controlls are a bit off. You would need to check if you have correct weight of the truck. They should usually be a bit more on the heavier side. The suspension was on the sturdier side, hence the game feels unnecessarily difficult for what it is supposed to be.

Same with the cargo you carry. It feels too light IMO and sometimes I got to reset even that I thought that my cargo was in place, but touches the air for a split second.

What I did like was the actual propellers system, quite neat design!

Nevertheless, it's a fun little project you got there and hey! It looks like it's you first LD game, so CONGRATS! You did it, and that's what matters :ok_hand:

Keep up the good work!
🎤 TumblingPuffin
01. May 2023 · 12:28 UTC
@mikoziq Thank you for the detailed feedback and kind words, I really appreciate it. And I used blender to model the truck.
MikoziQ
01. May 2023 · 12:32 UTC
@tumblingpuffin No problem! Enjoy the Ludum Dare :thumbsup:
Rendow
01. May 2023 · 12:39 UTC
I found it a bit hard to control the car and found the obstacles hard to navigate, maybe some checkpoints could help. Loved the physics aspects and the low poly models look great. Well done!
clemall
01. May 2023 · 16:30 UTC
Simple concept but well executed!
The car is perfect with a lot of details, well done on that !

The controls are difficult to master though, I had hard time to move the truck where I wanted to but it's part of the fun of this type of games.

It is an amazing game for what seems to be your first LD game, so congratz ! You did an excellent job :thumbsup:
rjerez192
01. May 2023 · 18:25 UTC
The core gameplay is simple. I feel the controls could be a little tighter. The graphics are pretty cool.
pdotjpg
01. May 2023 · 19:39 UTC
Nice. I enjoy the look of this a lot - super clean, nice palette, love the timer on the truck and the gray fog. Brutal difficulty though. The car's tough to handle and the game is really unforgiving. Wish there were checkpoints after each obstacle.

Overall though, a polished, solid entry.
Zhiteng Chen
01. May 2023 · 20:17 UTC
I like physics and the mechanic is simple and playable. I felt it hard to control the car at first; maybe an easier level can be added. The audio and wheel animation of the car do seem not quite match the movement. Anyway, good luck! (Hope you could play my game too~)
ScalphaMission
01. May 2023 · 20:51 UTC
Pretty janky physics wise, but I like the color choices. check out my live review at https://www.twitch.tv/scalphamission
synthol
01. May 2023 · 21:24 UTC
Nice game! The driving feels a little tough but the core game is nice with good graphics.
Nion
01. May 2023 · 21:35 UTC
Very nice and kinetic. I liked how you had control over the roll and pitch too, made it feel like you could probably do some funky stuff. Great work :)
Nathan Franck
01. May 2023 · 21:52 UTC
The physics aren't quite serviceable with the controls, and is a bit of a chore to play through. Didn't make it too far. The graphics are disorienting in the beginning because the scale of the background isn't initially known until you start moving, which immediately induced motion sickness in me - oddly. Good showing.
Westmave
02. May 2023 · 15:07 UTC
Hey, nice take on the Theme! Really like the mechanics and how you control them with WASD and the Arrowkeys feels quite intuitive after a few tries. It was a bit to difficult for me though... Nonetheless, very cool gamme! Good Job!
WigHz
02. May 2023 · 21:28 UTC
Ah, hard game! :D
Really liked the lowpoly look, well done!
theguy
02. May 2023 · 22:47 UTC
So much fun, but challenging. really nice graphics and level design.

Well done!
shadowbrain
03. May 2023 · 13:31 UTC
Fun little game! Fairly unforgiving in terms of gameplay but that's part of the design I suppose.

Graphics feel a bit bare bones but at least they're consistent throughout!