Scooter Mania by daandruff

[raw]
made by daandruff for Ludum Dare 53 (COMPO)

ScooterMania.png Time to get to work delivering packages with your awesome scooter! First, you need to package everything as neatly as possible, center it carefully and keep boxes on top of each other. The better you do, the more crashes you'll manage in the delivering phase. And the more package you get delivered, the higher score!

Ratings

Overall 203th 3.528⭐ 20🧑‍⚖️
Fun 116th 3.694⭐ 20🧑‍⚖️
Innovation 188th 3.389⭐ 20🧑‍⚖️
Theme 126th 4.056⭐ 20🧑‍⚖️
Graphics 177th 3.639⭐ 20🧑‍⚖️
Audio 66th 3.806⭐ 20🧑‍⚖️
Humor 170th 3.028⭐ 20🧑‍⚖️
Mood 204th 3.306⭐ 20🧑‍⚖️
Given 9🗳️ 13🗨️

Feedback

Yizao
01. May 2023 · 03:22 UTC
Great work! I love the packaging process. But I'm not sure whether stability affects delivering process, or only the package count act as hp. Those two minigames seems a little unrelated to me.
BayouSoftware
01. May 2023 · 09:36 UTC
Its a fun concept but I cant get passed level 2 as the logs don't seem to have enough space to land between them
LDJam user 5243
01. May 2023 · 09:45 UTC
@yizao The first game is supposed to be a way for you to get as much "health" as possible for the later stage. The stability is just a gauge that tells you how good you're doing you stacking. (You get penalties for of center and not center on previous package).

@bayousoftware You can often jump over more than one log at a time. But yea, sometimes the only way to succeed is to stack enough packages to survive.
vidarn
01. May 2023 · 17:14 UTC
Great arcade game! My high score was 2200
![scooter_mania.png](///raw/ce7/z/58f0f.png)
Matt Green
01. May 2023 · 20:24 UTC
I loved Oxylunky so much, I had to come see if you entered LD53! This game was a great take on the infinite runner genre. AND the stacking part at the beginning, classic arcade fun.

The music was pleasant but not distracting. The jumping was forgiving, given the size of the scooter.

All in all, great entry!
LDJam user 5243
02. May 2023 · 06:02 UTC
@matt-green Oh, I'm so sorry! And this warms my heart. Oxylunky was done with tools I knew and wanted to try push in some different directions. This time, I jumped into C and SDL without having finished a single project in C before, so this game is quite underwhelming in comparison. Thanks for your kind words though... next time will be more interesting I hope :D
sdelay
02. May 2023 · 09:21 UTC
nice balance between stability and delivery, that is fun also!
I think it is a hard game, jumping every 0.5 seconds or less. Maybe the learning curve should be smoother but that's jst my point of view.
Good job on the graphics, and on all.
CaptainDreamcast
02. May 2023 · 15:27 UTC
Absolutely loved this, the feeling of the scooter going super fast while you're just barely hanging on and the package placing becoming almost a rhythm game as you try to match the center worked together incredibly well. The highest score I got was 5700, at that point it was like the sixth or seventh traveling, I had become speed (and the logs too numerous).

![5700.PNG](///raw/a71/9/z/5aabe.png)

My strat was too always jump just in front of a log since you have a good chance to also make it over more than just log in the later levels, that got me pretty far.
Art looks amazing too. Like mentioned above already, gameplay felt incredibly satisfying, the oomph of the jumps and the packing especially. The music is an absolute banger too, great work on that!
All around awesome entry, great job!
Wahooney
02. May 2023 · 16:02 UTC
You missed an opportunity calling this Death Scootin, it felt like I was playing a cartoon. Some animation of the packages falling in the stacking scene would be great. Had fun with this.
BridgeOnAStick
03. May 2023 · 14:01 UTC
It's a fun game! Very hectic and fast, making me feel like I'm in control but at the same time not at all. Very difficult the harder you go. Good job!
Matt Green
04. May 2023 · 18:02 UTC
@daandruff don't apologize, I still had a great time. And trying new things is what Jams are all about :)
dusho
05. May 2023 · 18:58 UTC
cool idea. especially those packages and stability.. really fun game.. keyboard space smasher.. art and music really fitting
LDJam user 250825
11. May 2023 · 01:08 UTC
What an addicting game! The design of this game is deceptively deep, what first seemed like two simplish minigames interleaved bring variety and your success on the first game directly affecting the difficulty of the second part is genius! It gives you a chance of redeem a failure by trying extra hard in the delivery part (assuming you don't get screwed over by bad RNG, but that's a part of the game, should have packed better :D).

Only thing I was missing was a zoom out animation from the pile of boxes to the delivery but that's an unnecessary minor addition. I had a ton of fun with this even though I was pretty bad, here's my best score:

![scootermania.png](///raw/9c3/d3/z/5baf7.png)
jnaver
14. May 2023 · 05:12 UTC
Got to 1500! Fun game but late game is so hard!
fabonacci
15. May 2023 · 19:18 UTC
Nice entry !! The game is fun to play, i think the difficulty could increase more slowly. Great work for the music, it fit perfectly the game.