Demon Delivery Service by SirMcsquizy

[raw]
made by SirMcsquizy for Ludum Dare 53 (JAM)

Deliver mail... in HELL!

Demon Delivery Service is an Action game with Platformer elements.

While working in the DDS you will face the daily life of a delivery man – The Hell.

At your service you will have a hook – for swinging from the lantern and other stuff hanging under the ceiling, and a scroll… for protection. You will face various tasks on the road, but one goal will always stay ahead! Delivery of the package to your client!

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* - Joel Hanson* - Leader, Lead Programmer

* - Alan Bettis* - Programmer

* - Jan Dzyr* - Sound Designer, Audio Programmer

* - Oskar Światowski* - Composer

* - Vladimir Karashchuk* - Technical Artist

* - Juan Santos* - 3D Artist

* - Austin Ozaraga* – Concept Artist

* - Carl Bisenius* - UX/UI Designer, Graphic Artist

Controls:

WASD - Move Character LPM - To Attack PPM – To Throw a Hook at the lanterns E - Opens Door (elevator melody starts playing… please wait for the next room to appear)

Made with Unity Engine & FMOD Studio by Firelight Technologies Pty Ltd.

Ratings

Given 2🗳️ 2🗨️

Feedback

Freshbone
03. May 2023 · 19:19 UTC
MOOD- Cool game, had a lot of fun, even if the game was a bit jank- good times :))
manioora
03. May 2023 · 19:23 UTC
Played it on a projector with a bunch of friends - so fun! :D I agree that the controls are a bit janky at times (you need to be VERY precise with the hook) and we went out of bounds a couple times, but it reminded us of good ol' times with CS surfing. Great job devs! Special shoutout to Oskar, keep composing polish brethren :)
Paulsams
04. May 2023 · 13:47 UTC
Excuse me... But what is the game about in general, xDD? For some reason, the jump for the whole game works once, for some reason in a room with demons (???) I die almost immediately, why do I need to go ahead, the skybox in general causes laughter rather. I don't know). It was fun, but such a strange feeling remains from the incompleteness of the project.
snakemuho
04. May 2023 · 16:33 UTC
Good job with the visuals, animation and music!

Sadly, after the first part with the hooks in the air, I got into a room with a couple of doors, couldn't open either of them, and after reloading I'm just stuck in a room with one locked door.
LDJam user 308298
18. May 2023 · 00:49 UTC
The visual and musical parts are well done, but I didn't understand the connection with the theme. I had difficulty with the controls, but then I figured it out. It was fun
TennoTako
18. May 2023 · 16:42 UTC
Looking good but the game is really hard. Good job !