Five Nights at Papa's by Multipixels
GAME
Five Nights at Papa's is a short game in which the player has to protect the town from zombies at night while running a pizza empire.
CONTROLS
Only mouse and keyboard is supported. Volume can be adjusted in the main menu and pause menu.
Movement: WASD
Pause Menu: ESC
Aim/Shoot: Left Click (mouse)
EXTRA
All feedback is welcome and encouraged!
Thank you for playing, please enjoy!
SCREENSHOTS



| GitHub Source Code | https://github.com/Multipixels/FiveNightsAtPapas |
| itch.io | https://multipixels.itch.io/fivenightsatpapas |
| Original URL | https://ldjam.com/events/ludum-dare/53/five-nights-at-papas |
Ratings
| Overall | 376th | 2.804⭐ | 25🧑⚖️ |
| Fun | 361th | 2.717⭐ | 25🧑⚖️ |
| Innovation | 366th | 2.652⭐ | 25🧑⚖️ |
| Theme | 296th | 3.522⭐ | 25🧑⚖️ |
| Graphics | 364th | 2.674⭐ | 25🧑⚖️ |
| Given | 48🗳️ | 0🗨️ |
Some feedback:
- Game doesn't seem to load on the Ludum Dare page.
- Easy to get stuck between houses.
- Could use some more sound effects!
- Nice details with the upgrade system!
- Would be nice to have a day / night progress indicator.
- Things could maybe be scaled up a bit, it's really hard to tell at a glance what direction the vehicle is facing.
- Would be nice if ammo was automatically re-filled for when the next night cycle starts.
- Seemed to have some trouble shooting zombies at times, like the bullets weren't colliding when they're off screen? Not sure.
- Zombies are generally just annoying and not really challenging.
- increase ammo count
- add ammo pickups around the map and remove ammo refills at pizza place (refills here were a little confusing)
- make zombies faster
- allow night deliveries (to continue earning money and reward good players)
- since zombies got slowdown from grass, it makes the game a bit too easy and also best defending position is next to the pizzeria, so player is not encourage to leave this area at night at all, especially since getting more ammo is also on pizzeria, maybe random houses should be a refill for ammo and changing after each use? maybe houses to which player delivered the pizza?
- buying more roads do not help, since it also makes zombies "faster" (less obstacles for them to get slowdown), also buying it makes houses to disappear (I guess that is a bug).
- I think not dividing game into delivery and shooting portion, but combining both might be better.
Anyway, it was fun to play! I really like that there is a shop with upgrades. Good job!