Light My Fire by Crygos

Deliver the torch and keep the fire alive!
Thunder is roaring and heavy rain clouds cover the sky. Four unlikely heroes light up their torches to fight the darkness with bright colors. But the rain threatens to extinguish the flames on their blazing journey around the world...
Will you deliver the torch to its destination and ignite the fireworks? Be quick, pass on the flame, don't let anything stand in your way and don't let the clouds catch up with you!
Light My Fire is a sidescrolling jump and run game.
Disclaimer: No torch carrier was set on fire more than once during game development.
Controls
You can play using arrow keys or WASD.
Jump: ↑ or W
Slide: ↓ or S
Slow down: ← or A
Attack: Space or Q
The rain cloud constantly chases you. Hitting an obstacle or running into a moving creature slows you down. Jump on platforms, slide below obstacles and use your flame attack to clear your path in case of emergency. (Theoretically, you can also use your flame attack to set everything in your way on fire. Unfortunately, this wastes your torch and it will burn down very quickly.)
When the rain cloud catches up with you or when your torch has burned down, you lose the game.
The Team
Idea: Everyone
Crazy Code by @crygos & @bumble
Awesome Artworks by @bardicmischief
Beautiful Background Art by @thilda-eisenfaust & @moritz-b
Scenic Sounddesign by @kingcookie95
Bonus Artwork!

Unfortunately, Santa was too slow and didn't make it into the game. Be gentle with him. He is an old man.
Disclaimer
For some reason the game loads quite slowly when using chrome under macOS. If you use this configuration, you will need to let it load a bit longer to get going. Sorry for the inconvenience.
Changelog
We increased the duration of our cutscenes so that people can read them fully.
Fixed a bug where the game would not load under macOS in chrome.
| Link | https://crygos.itch.io/light-my-fire |
| Original URL | https://ldjam.com/events/ludum-dare/53/light-my-fire |
Ratings
| Overall | 1025th | 3.092⭐ | 40🧑⚖️ |
| Fun | 993th | 2.947⭐ | 40🧑⚖️ |
| Innovation | 1201th | 2.257⭐ | 39🧑⚖️ |
| Theme | 700th | 3.803⭐ | 40🧑⚖️ |
| Graphics | 904th | 3.118⭐ | 40🧑⚖️ |
| Audio | 652th | 2.936⭐ | 41🧑⚖️ |
| Humor | 563th | 3.129⭐ | 37🧑⚖️ |
| Mood | 900th | 3.167⭐ | 38🧑⚖️ |
| Given | 54🗳️ | 72🗨️ |
I recorded myself playing to provide as much feedback as possible.
https://www.youtube.com/watch?v=13ZnD_ay6So
and truly have fun with it..
but it's just not that user friendly at all..
because ur character is too fast..
keep it up dude..
i love the effort of the drawing.. but make sure the other obstacles such as wolf, bear, and crocodile can be wake up if we too close..
Sound of dog's barking is awesome 🤣
Was the barking your own voice? :)
tschschschschsch!
those sound effects hahaha!
really fun entry. enyoyeyed my time with it soo much haha
Just finished your game, last level pattern was a blast :)
Great platformer, nice soundesign ("ah wouh, ah wouh" !).
With a nice music theme (and a jump animation), it would be perfect !
The fact that every level is different and get is own atmosphere is awesome, you rocked it !
It has lots of content visually, it's nice that you managed to deliver 4 different unique environments. But some of the obstacles are hard to understand if they are really an obstacle at first or part of the scenery. The character running also felt somewhat juddery, as if the cam couldn't keep the same pace as it.
The music was a bit repetitive. Though I liked the spartan warriors scream. The crocodiles sound seemed a bit over the top. It felt like the rain cloud was constantly snarling at me.
The game is quite hard due to the hitboxes. It becomes a test of luck to see whether you'll make it over a platform or stumble on it and die. It's quite punishing, especially in the second level which felt quite long. The cooldown between jumps didn't feel very intuitive either, it seemed to take quite a while before I could jump again. This became problematic in the desert environment as I could do some jumps to go over the platforms but never could time the jumps.
There is also a minor glitch, that didn't seem to affect the game: once you press space to start a new level, it seems to activate the attack with the torch. But it doesn't seem to affect the torch gauge, so not a big deal.
Nice story for this theme!
The sound effects were epic and the graphics were drawn nicely with variety. Good job, overall this is a decent game! :D