Pigeon Post by Mantook
Welcome to Pigeon Post!
Pigeon Post is a game about delivering the right mails to the right places by the use of, you guessed it, pigeons. Weigh the mails, put them in a tube, and give them to the right pigeon! If you can't handle all of the mails on the same day, don't worry, they carry over to the next day. However, don't forget to prioritize more important mails as you will be penalized accordingly!
You can either download the zip and run the .exe or you can go to the itch.io page linked in the links section to play it on your browser (make it fullscreen).
*NOTE: YOU CAN PUT MULTIPLE MAILS IN THE TUBE :smile: *
Screenshots
Here are some screenshots from the game!

Credits
Programmer: Mantook - Ege Dumanlı Artist: Aalula - Aalula Ştirbu
| HTML5 Itch.Io | https://mantook11.itch.io/pigeon-post |
| GitHub | https://github.com/Mantook11/Pigeon-Delivery-Game |
| Original URL | https://ldjam.com/events/ludum-dare/53/pigeon-post |
Ratings
| Overall | 270th | 3.871⭐ | 37🧑⚖️ |
| Fun | 370th | 3.657⭐ | 37🧑⚖️ |
| Innovation | 314th | 3.671⭐ | 37🧑⚖️ |
| Theme | 17th | 4.557⭐ | 37🧑⚖️ |
| Graphics | 149th | 4.357⭐ | 37🧑⚖️ |
| Audio | 202th | 3.871⭐ | 37🧑⚖️ |
| Humor | 513th | 3.219⭐ | 34🧑⚖️ |
| Mood | 198th | 4.015⭐ | 36🧑⚖️ |
| Given | 25🗳️ | 52🗨️ |
Edit: I just f5 it and worked! Very fun game, a little hard to understand at first but amazing idea!
The art is pretty good too!
The SFX was a bit too loud on the score screen. But very cool sounds and music :)
The ambience, graphics and sound are just spot on. The concept is very funny but also very challenging. (For me, it gets too unwieldy too quickly but possibly just me! Having to remember the destinations for the gradually introduced pigeons is a nice but difficult touch whilst busy wrangling piles of letters in priority order..).
From a gameplay point of view, mails feel a bit overwhelming, and it feels unfair to have a negativ score at the end of the day when you were as quick as possible. I died on the first day twice :(
Overall, a really impressive entry !
You managed to give your game a strong 'Paper Please' vibe, congrats for that !
A small problem at launch due to the size of the game compared to the size of my screen.
PS : Just saw in the comment that you can roll several letter in the same tube. So I'd update my comment saying that it wasn't clear for me aswell
Also, I wish there was a skip for the tutorial.
But overall? I love Papers Please and this game hits that same kind of niche for me. I may have quit after losing day 2 and having to go back to day 1, but it was still fun and has a lot of potential. I'm glad the birds are okay when you can't feed them... :slight_smile:
The tutorial is great and very quick to enjoy the game as fast as possible.
The game itself, I like the addition of new birds and new destinations and the whole process before sending really requires focus.
A bit of feedback in the scoring, like a little prompt with coins earned when the pidgeon flies away + a bit of balancing and pacing, tweaking the speed and the addition of new pidgeon/destination and I could easily imagine this game as a nice game to play on mobile for example
Reaaly good job !
What I did manage to play was fun and the tutorial really helped to know what was going on.
I really like the conept here and it plays really well (aside from having to open and close the drawer each time I wanted a tube?). Maybe I did something wrong (I'm pretty sure I sent all of the letters to the right places each time) but I'd like to be able to play for more days! <3
I didn't really like the gameplay loop though, sorry, maybe that's just my taste. It was too much to do under time pressure. Also the controls weren't smooth enough to allow a fast handling of the letters.
Also you used multiple different fonts, that didn't match the pixel art. This kinda dragged down the overall look a bit.
Good job on the game! Keep it up!
Overall, the game is great, and I had fun playing it until I finished it. The artwork is amazing, and the music is great.
Good job!
The time, it feels, runs way too quickly and even for the first day this game is very tough.
First of all let me point that the art style & music is awesome and adds quite an atmosphere to a playthrough! I do like it for real. I survived all three days, but can't say that I was pretty successful with it.
I wish to have slightly less time pressure and more indicators on the pigeons, which appears on 2nd and 3rd days (what destination they are handling), coz I was best guessing :smile:
As well a minor, but I guess important if you would come with post-jam version, it might be worth to keep last-day mail in place where player left them. But I guess it was done like this due to time capacity.
But overall I did like the experience, it looks like a real bird mail.