Inconvenient Conveyance by LucDeligne
A delivery truck without breaks!
Drift around and deliver your cargo to the corresponding houses!

Credits:
Game made by Luc Deligne in 72h under the theme 'Delivery' for the Ludum Dare 53
Made with Godot 3 and Aseprite
| Link | https://codeberg.org/AdrianneJupi/InconvenientConveyance |
| Link | https://lucdeligne.itch.io/inconvenient-conveyance |
| Original URL | https://ldjam.com/events/ludum-dare/53/inconvenient-conveyance |
Ratings
| Overall | 258th | 3.885⭐ | 28🧑⚖️ |
| Fun | 91th | 4.077⭐ | 28🧑⚖️ |
| Innovation | 142th | 3.923⭐ | 28🧑⚖️ |
| Theme | 63th | 4.442⭐ | 28🧑⚖️ |
| Graphics | 234th | 4.212⭐ | 28🧑⚖️ |
| Humor | 271th | 3.64⭐ | 27🧑⚖️ |
| Given | 15🗳️ | 32🗨️ |
The controlls are FUN, though i also really am not good at this game haha, i collided with so many houses all the time :o
The drifting feels great :)
The shooting part is a bit wonky, not sure what the fix would be maybe just leave the boxes in a straight line instead of having them kinda curve out?
A little music/SFX would also be really be great in this one I think, I just wanted a little more punch when I bulldozed every house in that poor neighborhod (Jams are a timecrunch so I get it :p)
Overall really cool idea and works pretty darn good!
What really bugged me, though, were the plainly wrong physics when decoupling cargo. They should keep their momentum instead of speeding off in the opposite direction.
In my opinion, with sounds and some music game will be better.
I liked that the house's colors keep changed forcing us to explore the area instead to throw the boxes always on the same house.
The pixel art is nice and competent.
Like others said, just add some Music/SFX and you game will be perfect!
Nice job!