O.W.L. - Owls with luggage by Pentaworks
About
Deliveries are stressful - especially if you have to pack all stuff into a small container.
Even worse - the container is carried by owls.
In this game, you are in charge of packaging deliveries, one by one.
How to play
Place all items inside the container by selecting the desired item, then move it around using one of the various available methods (see Movement for details).
Once all items are placed inside the container, the package is sent off - and you can (must) start packing the next delivery.
You can replay a level as often as you like.
There is also a Tutorial ingame - be sure to check it out!
Movement
Keyboard
General
| Key | Description | |-----|--------------------------------------------------------------| |Alpha 1-4| Menu-Shortkeys |
Items
| Key | Description | |-----|--------------------------------------------------------------| |W / A / S / D| Move the selected item around | |Q / E| Up / Down | |Y| Rotate on x-axis | |X| Rotate on y-axis | |C| Rotate on z-axis | |Space| Place selected item |
Camera
| Key | Description | |-----|--------------------------------------------------------------| |Arrow keys| Move the Camera around | |Page up / Page down| Zoom in / out | |Home / End| Up / Down |
Mouse / touch
Difficult to explain as it uses various modes to handle input.
Move (Camera)
| Gesture | Description | |----------|---------------------------------------------------------| |Drag - touch or left mouse | Move in drag direction | |Pinch | Move (up/down) |
Move (Item)
| Gesture | Description | |----------|---------------------------------------------------------| |Drag - touch or left mouse | Move in drag direction | |Pinch | Move (up/down) |
Turn (selected)
| Gesture | Description | |----------|---------------------------------------------------------| |Drag - touch or left mouse | Rotate X / Y axis (relative to cam)| |Pinch | Rotate in Z axis (relative to cam) |
Turn (camera)
| Gesture | Description | |----------|---------------------------------------------------------| |Drag - touch or left mouse | Move view angle around | |Pinch | Zoom (in/out) |
Winning
... is not possible.
But so is losing. Once all levels are done, try starting again.
EDIT
Let me know if someone spots the companion cube :wink:
| GitHub | https://github.com/Pentaworks-Group/ldjam53 |
| Win-64 | https://github.com/Pentaworks-Group/ldjam53/releases/tag/LDJam53 |
| WebGL (Jam Version) | https://pentaworks.itch.io/owl-ldjam53 |
| WebGL-Post JAM | https://pentaworks.itch.io/owl |
| Original URL | https://ldjam.com/events/ludum-dare/53/o-w-l-owls-with-luggage |
Ratings
| Overall | 1212th | 2.474⭐ | 21🧑⚖️ |
| Fun | 1226th | 1.974⭐ | 21🧑⚖️ |
| Innovation | 865th | 3.026⭐ | 21🧑⚖️ |
| Theme | 1149th | 2.921⭐ | 21🧑⚖️ |
| Graphics | 925th | 3.053⭐ | 21🧑⚖️ |
| Audio | 583th | 3.158⭐ | 21🧑⚖️ |
| Humor | 978th | 2.316⭐ | 21🧑⚖️ |
| Mood | 1008th | 2.947⭐ | 21🧑⚖️ |
| Given | 27🗳️ | 30🗨️ |
There should be audio feedback if placement is not possible - that is - unless Effects audio is turned down in settings.
[example.jpg](///raw/c93/65/z/5b882.jpg)
@codexzier @mnemosynevl Thanks for playing and the feedback.
Once did realise all I had to do was put stuff in the container, however, it ended up being a pretty cool puzzle game. I like how the first couple of levels are simple demonstrations of moving and rotating items, then the latter two levels are actually proper challenges. It took me a bit of thinking to get all the swords and broomsticks packed in on the final one. The graphics are pretty nice, and the attention to detail with the main menu being set in some kind of magic study is cool. The music is nice too, even if it does sound a bit like a legally distinct version of the Harry Potter theme.
But what I absolutely loved was that Harry Potteresque atmosphere and tone! Absolutely nailed that magical owl vibe.
@veralos Thanks for your feedback. We are working on a slight variation of the controls for Mobile (or on-screen controls) - though that should not be rated.
@iluvatar Thanks for still playing our game :blush:
@od-wreckz @ryder-the-first Thanks for your feedback
@wrong-timeline The text is indeed small - what resolution are you using (and in fullscreen?).
Congratulations overall!
Great work overall!
@tom-oak Thanks a lot :heart: There is an owl on the edge of the table :wink: There is also a companion cube somewhere.
@scum Thanks for the feedback - we will consider it.
@shane-gadsby thanks for playing