Deliverables - LD53 by potkirland
LudumDare 53 Entry - Jam - Made by Potkirland in 72 hours.!
All visuals except the birth certificate was made using Midjourney!

| Github | https://github.com/POTKIRLAND/LD53_Deliverables/tree/master |
| Deliverables | https://potkirland.itch.io/deliverables |
| Original URL | https://ldjam.com/events/ludum-dare/53/ld53-2 |
Ratings
| Overall | 972th | 3.171⭐ | 37🧑⚖️ |
| Fun | 911th | 3.057⭐ | 37🧑⚖️ |
| Innovation | 925th | 2.943⭐ | 37🧑⚖️ |
| Theme | 562th | 3.943⭐ | 37🧑⚖️ |
| Graphics | 708th | 3.514⭐ | 37🧑⚖️ |
| Audio | 696th | 2.734⭐ | 34🧑⚖️ |
| Humor | 520th | 3.206⭐ | 36🧑⚖️ |
| Mood | 740th | 3.357⭐ | 16🧑⚖️ |
| Given | 38🗳️ | 71🗨️ |
I played multiple times. What is a good score?


What is there to say about this game. It's sweet and short. Art style is working well. I did experience some tearing and a few bugs where the game told me I had failed after arriving at the hospital, but none of them were game breaking. Love the leader board, but I was only able to see my own kids. Not sure if that is intentional or not.
Great work, especially for a solo project!
Alright, I'm off to go parenting the crowd of hungry mouths I apparently decided to get!

Here's my babies:

Some different obstacle types would also be nice, maybe the other cars could be driving too, but at different speeds? I really liked having to respond to the dialogue whilst driving though, it was interesting to have to multi-task.

Thanks for playing and posting your babies on the page I am glad the counter is working! it is my first time implementing a global counter to a game like this and I am glad I managed doing it! :sweat_smile:
@hoshinu "Does it work if you’re offline at all?" I don't know :laughing:
@helen Hey thanks for sharing your babis! I am sorry you got all boys thou but basically the further you went for hospitals the rarer the babies get... sooo if you are to get a boi or gworl like in the posts that means you are higher at score. also the meters the baby travelled for! there still are babies not unlocked as I see from the posts players shared!
@cheesepencil that was my initial goal but sadly could not get the online counter working with HTML build on unreal engine..
@fupi Heyy thanks for playing my game and posting your babis!!! I see you got all boys as well. I don't know why maybe becuase you were stuck at hospital 2? :sob: sorry for the bugs but there are 5 different babis in the game! as for the midjourney I am trying to art direct it on my free time. I have figured somethings work but it is still not consistent enough.
@drazil100 thanks for playing the game hope you had a fun time! I know it was difficult to both answer and ride the car but mom has expected answers from you and if you give the right answer it will give you a second or two to prepare for hastening. Like when mother asks if it is a boy or girl she also picks a random gender herself and answers I expect that too or I was expecting other! the original idea was to give scores for all these events but I couldn't manage doing it! :sob:
@apoly heyy you got no rare babis as well sorry for that I hope it is nothing bad in code... but you should have gotten with all those babies! the bug is I believe game starts in windowed mode for some reason and expects you to click on it for some reason..
@nuin and @klausklapper WOWW THANKS FOR PLAYING THE GAME!! Congratulations you got to the rare babies but there is still 1 unlocked baby! you are the ones closest to getting it as well :laughing:
as for everyone else thanks you alll for trying out the game and making LD53 babis! guess I should make it so you can get rare babies even on your earlier runs.. @josephgallear @mololo @heuser @smoky01 @joao-mazzarolo

I wasn't expecting story from this, and the way you did the text along the side of the screen is real slick! It was hard to read that whilst also focusing on the car zooming to the horizon, and I definitely died a few times before I figured out the key to press to respond. Even though you showed the key to press, my attention was on not crashing, it would be helpful to pause the game when an option comes up, or maybe you could even have the response be controlled by how you drive, e.g. there could be a yes and no text painted on the road, and whichever you drive over is the one you answer. Then the dialogue could've felt like part of the game rather than something separate on the side.
Funny that you can name the babies even if it doesn't seem other people can see your babies (honestly probably a good thing). The core gameplay was clear, and it's neat that each time the scenario gets longer with more text. A neat little game :heart:
The use of theme to mean delivering baby, and also delivering wife to the hospital is clever xD
I forgot to name a couple of mine, but Schmeekle was my favorite child anyway hehe