Ice Tactics by cappa_games

[raw]
made by cappa_games for Ludum Dare 52 (JAM)

Html5 Link https://cappa-games.itch.io/ice-tactics

In Ice Tactics you must carefully plan a route around enemies to get your character safely to the exit. Place direction arrows on to the game area to change the direction of your player. Use the pause tile to stop your character to dodge enemies. Click the play button or spacebar to continue. Don't forget to collect all 3 animals or else you won't be able to exit and proceed to the next level.

I plan to continue development on this game, I was only able to implement less than 5 percent of the ideas I got during the brainstorming phase.

On the theme: It might be loosely based around the theme harvest, with the collecting of animals being the closest thing to the theme, but the actual brainstorming of ideas for harvest led to this idea.Screenshot (2).png

Screenshot(1).png

Ratings

Overall 617th 3.172⭐ 31🧑‍⚖️
Fun 585th 3.034⭐ 31🧑‍⚖️
Innovation 246th 3.552⭐ 31🧑‍⚖️
Graphics 595th 3.138⭐ 31🧑‍⚖️
Given 44🗳️ 36🗨️

Feedback

archfan7411
09. Jan 2023 · 22:40 UTC
This is a new game genre for me, and I love it! Unfortunately, I seem to have gotten stuck on the fourth level when I tried to redirect my character right after a pause (the character just stays still on the arrow after the pause, no matter what I do)

Great game though!
🎤 cappa_games
09. Jan 2023 · 22:53 UTC
Thanks for the feedback archfan7411! Unfortunately, the pause button is a little bit bugged. I recommend not putting pause tiles right next to other tiles for the time being, but I will fix it.
huozhedexiaoc
10. Jan 2023 · 05:31 UTC
I like this game! Excellent idea!

If the number of arrows is limited, this will be a very strategic and fun game
🎤 cappa_games
10. Jan 2023 · 06:31 UTC
Thanks for the feedback huozhedexiaoc! That will be coming soon! I didn't have enough time to implement it, unfortunately.
Bowen
10. Jan 2023 · 08:11 UTC
good idea, but I find I dont understand how to use pause button, and I hope your game can save buttons I put last time.
Steffo
10. Jan 2023 · 09:00 UTC
Arrows, arrows everywhere! :arrow_up:

## Feedback

### Game

Oooh, a **visual programming puzzle game with action elements**, since monsters move in real time! That's interesting!
Have you ever played a game by [Zachtronics](https://zachtronics.itch.io/), by chance? Programming puzzles is their specialty (and solitaires, I guess?)!

I had to stop playing before the last level since I got **stuck after landing on a pause tile**, just like @archfan7411 said.

A good idea to make playing the game smoother would be **hotkeys to pick up arrows**: `W` would pick up :arrow_up:, `A` would pick up :arrow_left:, and so on, making placing them easier!

### Distribution

Please **mention the platform your game is for** somewhere on your page: I'm on Linux, and I wasn't sure if your game could work on my PC until I downloaded it!
KlinsmannHengles
10. Jan 2023 · 09:03 UTC
The puzzles are well made, and I like the mechanics. For future improvements, maybe more limitation to the player could make it more interesting. Nice game!
ekaktusz
10. Jan 2023 · 09:21 UTC
Very nice idea! I agree with the previous comment on limiting the arrows to make the game more strategically difficult. Good job!
Efilheim
10. Jan 2023 · 14:11 UTC
Cool idea to make a game around visual programming. Hopes this game idea will have a nice future !
koboldskeep
11. Jan 2023 · 05:35 UTC
Could not get past the first pause button level. Otherwise a neat implementation for a puzzle game.
Maytch
11. Jan 2023 · 22:37 UTC
Unfortunately I got stuck on the 4th level with the pause buttons like others have mentioned. Good puzzle game though, with a few more mechanics in you can start inventing more mechanics simply with the in-game tools. As you mentioned you'd be continuing with the game, fast-forward buttons would be nice as well as keeping your tiles in place when you die so you could edit them.
LuhUchiha
11. Jan 2023 · 23:30 UTC
Nice puzzle game! You could add a "hard mode" where the number of arrows are limited. Overall, good job!
Reikan
12. Jan 2023 · 18:39 UTC
Nice job :)
DmitryGalias
12. Jan 2023 · 19:49 UTC
Nice puzzle game! The graphic is simple but the game mechanic is very cool and deep!
zimny11
12. Jan 2023 · 21:40 UTC
I really like puzzles like that! Interesting take with real-time timing. The art styl is nice too. Only thing to correct would be, as other mentioned, getting stuck on pause button. Good luck with further development!
Iskra
12. Jan 2023 · 23:04 UTC
Amazing game! I had a great time playing it :smiley:
Szieberth Adam
13. Jan 2023 · 02:09 UTC
Excellent game! You should make this a full title. :heart:
Alex de la Cour
13. Jan 2023 · 21:08 UTC
Nice game! Interesting mechanics that are built up in complexity as the levels progress, although I hit a bug in one of the levels that wouldn't let me progress. Cute pixel art and a good level of difficulty, requiring thought but not too punishing. I look forward to seeing where this goes!
kaliuresis
13. Jan 2023 · 21:49 UTC
Fun game! Interesting blend of real-time and programming. I'm sad about the anti-octopus specism, I thought they were friendly at first. I found that you can overlap instruction tiles to make sort-of diagonal move tiles, which is probably a bug but also kind of fun to play with.
frozenfire92
14. Jan 2023 · 21:21 UTC
Good entry and fun take on the ice puzzle game. I can tell you had a lot of ideas but were limited by the jam time :sweat_smile: Keep on makings games!
sergio_nikol
15. Jan 2023 · 16:39 UTC
Good puzzle game. But it's bug with Pause button. You should made a full game from this ;)