Golem Problem by ofiro

Let me tell you somethin' -
They opened a new shop by my farm, and that RACCOON they're sellin' has been watchin' me ever since.
I gotta get it for my Ma!
Problem is they want lots of seeds for it, and I only got one. I don't even know what it's for.
Help me purchase that BEAUTIFUL RACCOON?
🛠️ Made Using
- Godot 3.5.1
- Aseprite
- Bosca Ceoil
🖥️ Screenshots


| Original URL | https://ldjam.com/events/ludum-dare/52/golem-problem |
Ratings
| Overall | 350th | 3.575⭐ | 22🧑⚖️ |
| Fun | 323th | 3.5⭐ | 22🧑⚖️ |
| Innovation | 487th | 3.175⭐ | 22🧑⚖️ |
| Theme | 302th | 3.85⭐ | 22🧑⚖️ |
| Graphics | 505th | 3.4⭐ | 22🧑⚖️ |
| Audio | 433th | 2.85⭐ | 22🧑⚖️ |
| Humor | 260th | 3.275⭐ | 22🧑⚖️ |
| Mood | 515th | 3.275⭐ | 22🧑⚖️ |
| Given | 14🗳️ | 22🗨️ |
I really like the idea of planting and farming enemies in a literal sense, very cool.
Nice take on the theme!
I liked that the game is as hard as you make it with how many golems you can plant at once, but boy was I hurting for a while to get my health back. Some heart seeds or something that you could buy at the store would have been nice.
Overall the game felt pretty good, the growing golems thing was really clever and visually it was nicely handled, both in palette and design (the animations especially were so endearing in their simplicity).
Shooting felt snappy enough. I just wish the golems were a bit more varied and most importantly that there was some way to recover health after losing it. Felt pretty hard to endure wave after wave of enemies, and fighting them off felt a bit repetitive after a while as their attack patterns were always the same and you always had the same weapon to fight them off with. The health bar was also somewhat hard to see (especially since it was jumping around with the protagonist), could have used a different color perhaps and a bigger size to make it more easily readable at a glance.
Music was pretty nice, although the SFX would blend a little too much with the music and it wasnt always clear if I was able to hit an enemy or not.
All in all, pretty good submission!
P.S. I particularly liked your pixel art. Excellent work.