Monster Sanctuary by Erfeo
This didn't come out quite as good as I hoped. It is superficially complex but the depth of what you can actually do is quite limited. The only interaction is choosing the combatants.
There is no win-state, you should just try to survive as long as possible.
There is no win-state, you should just try to survive as long as possible.
| Web | http://monster-sanctuary.bitballoon.com/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=34368 |
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 2.89 | 812 |
| Fun(Jam) | 2.72 | 766 |
| Graphics(Jam) | 2.92 | 742 |
| Humor(Jam) | 2.58 | 648 |
| Innovation(Jam) | 2.80 | 683 |
| Mood(Jam) | 2.51 | 926 |
| Theme(Jam) | 3.41 | 558 |
ok
Well done.
This may become a really interesting game if you add some more interaction.
Also, I tried to predict the outcome of battles just by calculating Enemy defence - my attack vs My defence - enemy attack. Was glad to see that it has more depth than I thought.
But i survived only for 7 months :P