the farmer by haztro
You're a vegetable. Free the others then escape the farm.


Tools
- Godot 4
- Audacity
- Aseprite
| Link | https://github.com/haztro/ludum-dare-52 |
| Link | https://haztro.itch.io/the-farmer |
| Link | https://haztro.itch.io/the-farmer |
| Original URL | https://ldjam.com/events/ludum-dare/52/the-farmer |
Ratings
| Overall | 108th | 3.643⭐ | 16🧑⚖️ |
| Fun | 164th | 3.393⭐ | 16🧑⚖️ |
| Innovation | 94th | 3.607⭐ | 16🧑⚖️ |
| Theme | 75th | 4.077⭐ | 15🧑⚖️ |
| Graphics | 71th | 4.036⭐ | 16🧑⚖️ |
| Mood | 29th | 4.036⭐ | 16🧑⚖️ |
| Given | 11🗳️ | 4🗨️ |
loved the farmer grumble and the carrot pulling sounds a lot
incredibly cool art style, i had a moment where i realised the giant shapes were giant axes in stumps, and it felt very cool
Great submission :)
All in all, an awesome game!
The sounds, fog, and the indistinct legs of the farmer really give it that survival horror atmosphere.
The sounds were a little bit quiet and some music would have added to the vibe as well. It would also have been good to have more things around to sell the environment at every scale, instead of just large farmer-sized objects. The grass fence around the outside is also a little bit janky up close.
I also thought that I could hide inside the fence area at first, which turned out not to be the case. Not sure if I was justified in thinking that but I did find it intuitive.
I think the audio could have used more thought, though it's understandable to run out of time especially as a solo dev! I couldn't quite tell what the sound in the background was ... my stomach grumbling for all those carrots? hehe