Area 17 by SpringCabal
We've released a post-jam version which includes an FPS fix among other things. Check it out if you have FPS lag with the original.
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Oh noes! Your spaceship has gotten stranded on a planet with the FILTHY humans! Unfortunately on your voyage, your shipmate went out for a stroll on on this backwards planet causing you to delay your honeymoon plans.
No matter, biomass is biomass! It just might take a little longer to harvest is all, but that's about all this lifeform is good for anyway.
We may be able to extract some knowledge from some of the less mediocre apes, I've heard they wear lab coats.
Area 17 is a fun and fast paced shoot em' up and then abduct them for spare parts game. You must abduct humans in order to get enough biomass to upgrade your ship while trying to find your missing beloved stranded on the ground. Unfortunately, while you've narrowed their location down to a fairly small area, you're going to have to find them the old fashioned way.
Prime your lazers and shine yer probes! It's abduction time at Area 17!!! Yeehaw!
SpringCabal's second Ludum Dare entry!
Authors:
Anarchid
ashdnazg
ForbodingAngel
gajop
GoogleFrog
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Oh noes! Your spaceship has gotten stranded on a planet with the FILTHY humans! Unfortunately on your voyage, your shipmate went out for a stroll on on this backwards planet causing you to delay your honeymoon plans.
No matter, biomass is biomass! It just might take a little longer to harvest is all, but that's about all this lifeform is good for anyway.
We may be able to extract some knowledge from some of the less mediocre apes, I've heard they wear lab coats.
Area 17 is a fun and fast paced shoot em' up and then abduct them for spare parts game. You must abduct humans in order to get enough biomass to upgrade your ship while trying to find your missing beloved stranded on the ground. Unfortunately, while you've narrowed their location down to a fairly small area, you're going to have to find them the old fashioned way.
Prime your lazers and shine yer probes! It's abduction time at Area 17!!! Yeehaw!
SpringCabal's second Ludum Dare entry!
Authors:
Anarchid
ashdnazg
ForbodingAngel
gajop
GoogleFrog
Ratings
| Coolness | 70% | 3 |
| Overall(Jam) | 3.66 | 186 |
| Audio(Jam) | 3.17 | 364 |
| Fun(Jam) | 3.71 | 110 |
| Graphics(Jam) | 3.74 | 351 |
| Humor(Jam) | 2.52 | 684 |
| Innovation(Jam) | 3.21 | 373 |
| Mood(Jam) | 3.03 | 589 |
| Theme(Jam) | 3.26 | 665 |
P.S. 5/5 shields are overpowered ;)
Whatever, this is an enjoyable, real time robber. GG :)
The only two complaints from me: first, it's not clear where is the end of the game. Does it ends when some invisible timer runs out (or did I miss it?). Or does I need to collect some pre-defined amount of biomass? It just isn't clear. The other thing, the game's a bit too easy, though I suppose you can ramp up difficulty with ease if you add more levels with harder enemies in post-LD version.
All in all, a great game, the best I've seen in this Dare yet!
Technically there's an end of the game when you beamup a green alien, but it's very hard to see and it's really not clear. The game is more of a sandbox.
Regarding difficulty - it is indeed too easy which is something we'll fix in the post-LD version. The difficulty could've been higher seeing as the game isn't punishing at all (no upgrades are lost on death).
@All: Thank you ^^
I hope you'll come up with a better/less-laggy version, because the game is great!
Gj! very cool game.
We've made some additional changes that address the low health regeneration and "base sniping"/"hit & run" aspects of the game and will probably make at least one more release in the following weeks :)