The Slimy Jumper by glaenn

[raw]
made by glaenn for LD33 (COMPO)
In this platformer you play a slime-monster who has to increase or decrease his size to finish the level (more levels hopefully coming soon).

The game is written in Java (SE 1.8).

Ratings

Coolness 57% 3
Overall 2.85 718
Fun 2.81 609
Graphics 2.30 821
Humor 2.38 608
Innovation 3.00 457
Mood 2.71 638
Theme 3.22 579

Feedback

GagaPete
25. Aug 2015 · 20:32 UTC
A pretty solid base. You should continue working on it. ;)
El Cabaro
27. Aug 2015 · 20:20 UTC
Cool game, and neat graphics. Your platforming code is a bit wonky but nothing too serious. Were you inspired by agar.io?
Aaranos
29. Aug 2015 · 23:37 UTC
Solid base, just needs that extra polish.
spindizzyMR
29. Aug 2015 · 23:38 UTC
I think I finished, I saw nowhere else to go after fluking past the blue one for the last red at the top then going down and eating those three big yellows.
🎤 glaenn
30. Aug 2015 · 20:28 UTC
@spindizzyMR
Yes, you finished. There was a bug that the message didn´t show up at the end but I fixed it now.

@El Cabaro
I wasn´t inspired by agar.io but while I was making the game I thought of agar.io too. My very first idea was a platform shooter where you have to absorb slimes to get ammo.
Coac
30. Aug 2015 · 21:04 UTC
Simple platformer game, good gameplay. More levels will be nice :)
Reyn
30. Aug 2015 · 21:11 UTC
Feels a bit too fast here. Might be that you are moving your objects X pixels per frame instead of per second ? I like the idea, I'm sure there are ways to make this more puzzely.
GameQuester
01. Sep 2015 · 23:22 UTC
Good idea an pretty fun game. I thought some chechpoints would be nice, or were there some later? Also I think the y camera movement was a bit annoying. Beside this: Good work!
Jacob123
02. Sep 2015 · 20:00 UTC
Would be a lot better with a nicer jump mechanic. Took me a while to perfect the jump mechanic. I started about where this game is and got better from there.
HolyBlackCat
06. Sep 2015 · 06:21 UTC
Great idea and nice level design! Graphics is ok.
But you should really improve these physics and collisions.