Reapers by SciDev

[raw]
made by SciDev for Ludum Dare 52 (JAM)

Reapers

(Genre: Action)

NOTE: broken on firefox, Unity = bad, for now try a different browser while I fix it

Battle the field to reap your yield.

Meet Vega, a Reaper hired to farm the deadly plants in her employer's farm with nothing but her trusty sickle and hand-eye coordination.

Can you survive the onslaught as the bots send you to higher difficulty rooms? Can you become a professional weedslayer? Play and find out!

Controls: - WASD (move) - Shift (sprint) - LMB hold & RMB tap (attack)

Programs used: - Unity - Krita - Blender - Audacity - MilkyTracker (retro spreadsheet music app)

Fun facts: - "the plant hit sound came from whacking a plastic bag" - "i'm out of fun facts"

i learned a lot this time around lol

Ratings

Overall 405th 3.5⭐ 32🧑‍⚖️
Fun 488th 3.233⭐ 32🧑‍⚖️
Innovation 526th 3.1⭐ 32🧑‍⚖️
Theme 295th 3.867⭐ 32🧑‍⚖️
Graphics 570th 3.233⭐ 32🧑‍⚖️
Audio 209th 3.617⭐ 32🧑‍⚖️
Humor 489th 2.667⭐ 26🧑‍⚖️
Mood 671th 2.95⭐ 32🧑‍⚖️
Given 19🗳️ 38🗨️

Feedback

madcoil
09. Jan 2023 · 20:07 UTC
I love the game, but I have to say the soundtrack RULES.
Tollona
09. Jan 2023 · 20:28 UTC
Nice range of different enemies and attacks! I would love to fight the weeds in a slightly bigger arena, and I very much enjoyed the auto difficulty feature.
Minakorii
09. Jan 2023 · 20:57 UTC
The soundtrack was awesome
Yorsh
09. Jan 2023 · 21:02 UTC
Very complete game, many levels and achievements, nice work ! I didn't get how attack power worked tho. Maybe the incoming attack cues are a bit too sublte.
LDJam user 312900
09. Jan 2023 · 21:04 UTC
Really cool game, however in some levels I couldn't move. Apart from that adding something to indicate what direction you are facing would be helpful as sometimes I felt that it was difficult to see that. The audio was amazing and so were graphics, and it was a blast to play as well!
prodigy
09. Jan 2023 · 21:07 UTC
Wow, this is really cool! Graphics and audio fits just right in, feels so satisfying to play
Buzzoopa
10. Jan 2023 · 07:02 UTC
I had quite a lot of fun! nice entry, I felt the game got too hard at some point
Constantine Pallas
10. Jan 2023 · 07:15 UTC
This game has a lot going for it! I particularly liked the graphics. I think the environments, enemies, and even have a very unique and cool style. The music was pretty cool and the gameplay has a great fast-paced feel. I think the biggest improvements you could make would be in adding variety to the combat, or perhaps adding something to do between rounds of combat (the mostly empty screen is a bit strange). Overall, I'd say you have a lot to be proud of - this game has quite a lot of style!
HFSEvans
10. Jan 2023 · 21:30 UTC
Is there another link? I sadly can't get this to load in my browser
🎤 SciDev
10. Jan 2023 · 22:15 UTC
@hfsevans it doesn't work in firefox for whatever reason, try another browser. I may add more links later.
Keenao
10. Jan 2023 · 23:59 UTC
Very good mood (music & graphics). ... Famous last words. I also liked the micro play-sessions: very fast outcome. Make it or break it kinda deal. No chit-chat. Good stuff.
Pusheeneiro
11. Jan 2023 · 12:57 UTC
Great rouge-lite submission.
bobbie
11. Jan 2023 · 21:04 UTC
Neat game, albeit slightly too fast-paced for my tastes. Hold attack felt really satisfying to use
Cheezegami
11. Jan 2023 · 21:26 UTC
Quite fun, interesting artstyle, too.
someone
11. Jan 2023 · 21:31 UTC
Nice game, great music.
The attack power was an interesting mechanic.
I would have liked some visual feedback to the direction you are facing.
Feels like something is missing from the menu screen.
It worked in firefox for me after opening the frame in its own tab. The http headers are not set up correctly on this site for for the iframe to work with some games.
It crashed after several levels though:
`TypeError: AudioParam.value setter: Value being assigned is not a finite floating-point value.`
🎤 SciDev
11. Jan 2023 · 21:38 UTC
@runicpixels that was one of the most fun parts actually. I avoided doing actual pixel art directly (because I've barely done it and I don't know how beyond the abstract principles lol). I made the style by overusing clone and filter layers lol. It's weird how once I figured out the layer setup I could kinda paint normally and nondestructively free transform and it just turns magically into pixel-looking art.

Can't beat your game's art tho wow.

![Screenshot 2023-01-11 163205.png](///raw/c31/82/z/562c6.png)
🎤 SciDev
11. Jan 2023 · 21:42 UTC
@someone yeah the embed thing's likely a ludum dare or Unity problem, nothing I can do but use a working host service. (prolly shoulda put it on itch but oh well lol).
picross
12. Jan 2023 · 05:13 UTC
Cool game! I think I got all the achievements. Nice use of MilkyTracker! I would say some of the later difficulties were near impossible with too many electric things but thats a small complaint. Nice job!
Roroto Sic
12. Jan 2023 · 11:45 UTC
Very energic Music !!
Fun to play ! I would have liked in addition to the achievements, to unlock new abilities, like a shield, a gun weapon, stuff like that :)
But overall it's a great jam game !
Onizik
12. Jan 2023 · 12:25 UTC
It's really fun to play! Good job!
Harmofish
13. Jan 2023 · 08:06 UTC
It's intriguing. I frequently lose track of the attack distance. The monster's discharge is not clear, but it is still intriguing.
Richard Vollebregt
13. Jan 2023 · 19:00 UTC
Well done with this game! Liked the graphics and the simple concept. Gameplay was quite good :)
The game did crash for me after a few levels.
FullHeartGames
14. Jan 2023 · 06:04 UTC
I like the music and gameplay I had a lot of difficulty hitting the enemies though :(
Butterflan
15. Jan 2023 · 06:51 UTC
The game is fun ! It's diffucult, but fun ! The music is really nice but HOW I HATE THIS ICE PLANTS ! x)
Simeon Radivoev
22. Jan 2023 · 11:00 UTC
It kinda froze on me on the 3rd or 4rth level