Monster Harvester by Notaveerus

[raw]
made by Notaveerus for Ludum Dare 52 (COMPO)

WASD to move Click to attack Right Click to dodge towards mouse

The goal is to harvest as many of the spider's limbs as possible before killing it.

The initial plan for this was to have a couple of different creatures which could be harvested for upgrades. Unfortunately it took longer than expected to learn Inverse kinematics so I only barely finished one and its attacks aren't great. Regardless I learned most of what I intended to when I came up with the idea even thought the result isn't as fleshed out as I'd intended.

Ratings

Given 4🗳️ 0🗨️

Feedback

JakobTheQuizGuy
09. Jan 2023 · 01:15 UTC
Hmm, Itch page cannot be found
paulstraw
09. Jan 2023 · 01:17 UTC
Hey @notaveerus, FYI the Itch link goes to a 404 for me
coatline
09. Jan 2023 · 01:38 UTC
I did the same with my game by mistake! @me when it's fixed :D
🎤 Notaveerus
09. Jan 2023 · 01:38 UTC
Oops, publishing the itch.io page would probably help
profundity
09. Jan 2023 · 01:50 UTC
It seems like it is working now. I just checked it out - very cool concept and it creates some interesting action dynamics to be trying to sneak past the attacks and hit the legs.

I didn't notice any indicator of enemy health - so I am assuming that when it freezes that is because I have killed the critter.

As you mentioned it does seem like it is still a work-in-progress, but it shows a lot of promise!
Untitled Studios
09. Jan 2023 · 01:50 UTC
Fun! The gameplay is fairly simplistic, but damn if those spiderlegs dont look cool
cukeds
09. Jan 2023 · 01:53 UTC
The game crashed when ending, and it was hard to know if I was hitting the spider or not.

I liked the spider's movement I just wish I had more feedback for my hits. The game also just ends when dying rather than resetting, which was weird haha. Overall, fun! I liked the spider, it was creepy
🎤 Notaveerus
09. Jan 2023 · 02:10 UTC
Hmmm, It doesn't crash on my end. It should just keep spawning spiders until you die. Admittedly ran out of time to test so probably missed something.

@coatline fixed the itch.io link now
coatline
14. Jan 2023 · 21:26 UTC
I like the movement of the spider, it is unique, not something I would dare attempt making in a game jam, kudos. :smile: I would have liked more feedback on when I actually hit it, especially when it isn't obvious which part of the legs are actually hittable. The illusion falls apart when the camera moves too far off-screen to where there are no more grass tiles and I also would have liked for the game to restart when you die. Add some more sounds, music, leaderboard, and polish overall and I can see this being a very enjoyable game!
chompdev
15. Jan 2023 · 07:18 UTC
Fun idea to create a simple IK project to learn from! The combat is fun enough for this initial version, and it kind of reminded me of fighting a Guardian in Breath of the Wild, where you can hack off individual limbs. Nice work completing the jam!