Monster Harvester by Notaveerus
WASD to move Click to attack Right Click to dodge towards mouse
The goal is to harvest as many of the spider's limbs as possible before killing it.
The initial plan for this was to have a couple of different creatures which could be harvested for upgrades. Unfortunately it took longer than expected to learn Inverse kinematics so I only barely finished one and its attacks aren't great. Regardless I learned most of what I intended to when I came up with the idea even thought the result isn't as fleshed out as I'd intended.
| Source Code | https://github.com/Notaveerus/ludum-dare-52 |
| HTML5 | https://notaveerus.itch.io/ludum-dare-52 |
| Original URL | https://ldjam.com/events/ludum-dare/52/monster-harvester |
Ratings
| Given | 4🗳️ | 0🗨️ |
I didn't notice any indicator of enemy health - so I am assuming that when it freezes that is because I have killed the critter.
As you mentioned it does seem like it is still a work-in-progress, but it shows a lot of promise!
I liked the spider's movement I just wish I had more feedback for my hits. The game also just ends when dying rather than resetting, which was weird haha. Overall, fun! I liked the spider, it was creepy
@coatline fixed the itch.io link now